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Patch Notes - 0.32.0 alpha

Hello, Pilots!
Today's patch brings you a bunch of improvements to hosting matches, tweaking your cockpit, and some weapon adjustments. Be on the lookout for a future article to learn about some of the new content coming up in the next major update.
  • Host can adjust Match Config settings such as Duration and Remix toggles after match has started.
  • Dedicated Server launched without a playlist will become a player-controlled server. The first player to join will become host. Look for servers labelled "FreePlay" to take advantage of this new feature.
  • Add support for CH Fighterstick.
  • Add support for CH Pro Throttle.
  • Add support for Saitek X45 Flight Control Stick.
  • Hands will no longer fly into the air when tracking is lost on some motion controller types.
  • Revamped explosive weapon damage. New method takes into account surface area of the component, volume of the explosion, and other factors when calculating damage. In general, smaller components take less damage, and larger ones more damage.
  • Reticle can now be offset both horizontally and vertically. It can also be offset in smaller increments.
  • Remove "DISABLED" aim speed, add "2.0" aim speed choice.
  • Head-tracked aiming on the scope for VR users. (Default is the old manual aiming. Look in the menu under Controls > Aiming to change to the new style.)
  • Eject handle position can now can be offset forward/back and up/down.
  • Fix JOIN menu freezing when trying to connect to a server you are already connected to.
  • Fix some cases of radial menus not fading out properly.
  • Fix Space Bullet splash screen timing and fading issues.
  • Skyjacker requires targets to be moving slightly faster than before to detonate. Damage dealt is much more consistent per shot.

It's gettin' hot! ː2016snoconeː