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Wormageddon draws Near...


Wormageddon Content Update



It’s that time of year once again, so Vox Machinae is back and spookier than ever with our wormageddon update! As some of you may recall, last year we debuted our spooky week content which added giant death-dealing worms in Blast Chamber and featured our skull achievement hat for a very limited time. Well let me tell ya, this year we’re taking things even further with the following appropriately spooky additions:

Worm Hunter, a new limited time offering:



We like to call it Skull 2.0, but essentially we’ve added a new way to get an even more exclusive spooky week hat, so get to unlocking before spooky week ends! Note that the original Skull hat achievement is once again enabled for the taking, so don’t miss it this time around.

Wormageddon remix mode

You asked for it (again and again, you know who you are!), so we went ahead and did the unthinkable. With the new wormageddon remix mode enabled, worms will now spawn on any level of your choosing and in any mode. What’s more, they come out even more often than before, sometimes several slithering around at the same time! So better brush up on your dodging skillz, because those worms are out to get you!

Dust ON those old cobwebs, plus green goop too

We thought our old spooky week decorations could use some more… spookiness. That’s why we spared no expense and imported only the finest earth spiders to populate your hangar with webs. Also, someone must have left the green smoke machine on for far too long and flooded the hangar with an eerie green glow.

Wait, where'd TT3 and Modules go?

I knew someone would ask us that, so here’s the long and short of it. We wanted to put in all sorts of crazy awesome new stuff for this update. As we piled on the features though, it became abundantly clear that we had too much stuff to lump together with the spooky content. So we split them up, with spooky content heading out the door very soon, and a much more ambitious update following at a later date.

Last but not least, the patch notes:
  • Wormageddon has arrived. This new Remix option will frequently spawn worms on any level.
  • Spooky Week runs from October 26 to November 2.
  • Spooky Week: Earn a spooky new hat for giving the worms a good thrashing.
  • Spooky Week: Dedicated servers will have Wormageddon enabled from October 29 to November 1.
  • Scramble Teams option is now more scramblier.
  • Fix some Index controller buttons stopping working after opening the Steam overlay.
  • Fix networking issue that could cause the master server to not return the server list in some rare cases.
  • Fix intermission length on dedicated servers being 75 seconds instead of the intended 60 seconds.
  • Add support for Thrustmaster Warthog HOTAS.
  • Add support for MFG Crosswind V2 pedals.
  • Fix incorrect lighting on worms.


Boo!

- Team Space Bullet