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Vox Machinae News

Patch Notes - 0.27.13 alpha

  • Fixed bug which caused projectiles (cannon, railgun, missile, bullets) to not be associated correctly with the target they hit. This caused a number of issues including impact visuals appearing inside/behind the target, damage texturing not updating, combat music not playing, and cockpit shake/haptic feedback not triggering when taking hits.
  • Increase mid-range damage of Lasers. Before: 500m = 60%, 750m = 30%. After: 500m = 80%, 750m = 45%.
  • Catalyst receives a 25% bonus to heat dissipation.
  • Changes in this patch require an update to servers, which will happen at different times depending on location.

Patch Notes - 0.27.11 alpha / 0.27.12 alpha

0.27.11 alpha - October 6, 2018
  • Fix server browser menu freeze if trying to select an option before it finishes opening.
  • Preliminary support for Razer Hydra. May not work properly yet.


0.27.12 alpha - October 8, 2018
  • Fix bug that prevented launching training missions or creating a match if the install directory had an apostrophe in it, such as C:\Bob's Games.
  • Prevent irrelevant XInput warnings in log file.

Patch Notes - 0.27.10 alpha

  • Add "Aggressive" blinder mode for extra comfort.
  • Hide radio model on pilot customization screen.
  • Mirror pilot on the customization screen.
  • Increase Grab threshold to make it easier to blind-grab cockpit controls.
  • Add RESET option in the Controls menu.
  • Add "Reticle Offset" option to set the reticle off-center vertically 2, 4, or 6 degrees.
  • Fix networking error that could cause the server to become unresponsive. (rolling out to dedicated servers on version 0.28.0)
  • Add more communication with server during level loading and increase max allowed loading time before being disconnected from server to avoid problems for players on spinning hard drives.
  • Add visual cues to show that some radial menus contain more entries and can be scrolled.
  • Fix virtual nose turning transparent during training.