[p]Hi![/p][p]I decided it would be a great idea to share with the community what has been added to the game each week. I’ll do this every Sunday and spotlight a few new features. I’ve added a lot of cool things, but I’ll only talk about a few of them.[/p][h2]Physics are fully finished[/h2][p]Physics takes a big step forward for the game overall. You can even use physics in character customization, check it out![/p][p]
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[/p][p]You can pick up dead bodies and do whatever you want with them (in this case, it’s the body of your co‑op friend). Move it, rotate it, jump with it. Hell, do whatever you like! Your friend is still useful even after death.
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[/p][p]The best part of the physics is the destruction, which works well without any lag. That’s a great accomplishment for this week![/p][p]
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g[/p][h2]Optimization[/h2][p]Although the game is an open‑world shooter roguelite, its size is currently 743.35 MB, which is incredibly small. Each week I do everything I can to make it smaller and faster. It may sound awesome, but from a developer’s perspective it’s incredibly boring XD
[/p][h2]Internet inside of the game has been changed[/h2][p]There's special internet system inside of the game where you can see NPCs videos, news of what's going on and comments of NPCs. The design has been completely changed and it looks awesome now.[/p][p]
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I didn’t mention many of the changes, but there’s time for that in the next dev diary. Check out the new video that quickly shows what HitTube is all about!
[dynamiclink][/dynamiclink]Until next week, [/p][p]Alexander[/p]