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Alien Grounds News

🔁 Replay and Score Tracking

[p]Hi everyone, [/p][p] [/p][p]🆕 Replay Button Added
At the end of a mission, you can now hit Replay to retry the same mission and improve your score.[/p]
  • [p]You can replay a mission as many times as you want before moving on to the next mission.[/p]
  • [p]Your highest score is automatically saved.[/p]
  • [p]Useful for earning achievements (like Hard 1 Blitz) or aiming for a higher leaderboard score (when leaderboards arrive).[/p]
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🏅 Score Notifications
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  • [p]The Mission End screen now tells you when you've achieved your best score - marked as Saved.[/p]
  • [p]Total Score is now also shown on both the Mission Start and Mission End screens.[/p]
[p]
⭐ Gold Stars for Strong Performance

High Accuracy, Headshots, and other stats now earn Gold Stars in the mission report - a quick visual way to spot great results.[/p][p][/p][p]🌀 Portal Functionality Updated[/p]
  • [p]The Portal now restarts the current Mission if a new map is selected.[/p]
  • [p]The Portal unlocks at Mission 15 (any difficulty).[/p]
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🤖 Faster Start on Easy Mission 1

Bots now spawn closer to the player in Easy Mission 1 - better pacing, faster action.[/p][p]
🔄 Ammo & Health Reset Each Mission

Each mission now starts with default ammo and health instead of carrying them over. This ensures consistency for future leaderboards and makes mission logic more transparent.[/p][p][/p][p]This game is evolving if you notice bugs, have balance suggestions, or want to share your thoughts on the new features, let me know![/p][p][/p][p]—emagnetic[/p]

🏆 Small Update: Hard 1 Blitz Achievement

  • [p]Added a new achievement: Hard 1 Blitz (Complete Mission #1 on Hard difficulty in under 1 minute.)[/p]
  • [p]Mission time is now calculated more precisely - it starts when you press Deploy and ends when the last enemy is eliminated.
    This ensures fair timing for blitz attempts.[/p]

🎧 Now with 100% More Music!

[p]Hi everyone,
[/p][p]Alien Grounds now has a full in-game soundtrack!
Four rotating tracks are assigned per mission and play dynamically to keep the action fluid and immersive.[/p][p]More music is on the way. I'm actively looking for tracks that enhance the game's atmosphere - suggestions are always welcome.[/p][hr][/hr][p]🎧 You can now customize your music in Settings > Sound:[/p]
  • [p]Off - No music, only SFX. Great if you prefer your own playlist.[/p]
  • [p]Menu Only - Music plays in menus only; during missions, only sound effects are active.[/p]
  • [p]Soundtrack (default) - Full music experience: missions + menus.[/p]
[p]You can also adjust Soundtrack Volume to balance it with sound effects.[/p][hr][/hr][p]💬 Tell me what you think!
Do the current tracks work for you?
What genre, tempo, or atmosphere would you love to hear next?
Using your own playlist? Share it - what music helps you stay locked in during high-focus gameplay?[/p][p]Your feedback will help shape the future sound of Alien Grounds.[/p][p]Thanks for listening,[/p][p][/p][p]—emagnetic[/p][p][/p][hr][/hr][p]Bugfix:
Restart mission bug fixed - correct data now loads properly at the start of a restarted mission.[/p]

Hard 100? That was just the warm-up.

[p]Hi everyone, [/p][p][/p][p]As of now, 4% of players have completed 100 missions on Hard difficulty. Congratulations - this achievement reflects real dedication and skill.[/p][p]But the journey doesn’t end here. I’m developing a new set of achievements designed to push the limits even further - some will require unconventional strategies and creative thinking.[/p][p]Before those challenges arrive, the next update will bring something to accompany your efforts: a full in-game soundtrack to deepen the atmosphere and support your experience.[/p][p]
— emagnetic[/p]

Small Fix: Game Start & Controls UI

[p]Sprint Toggle starts ON by default[/p][p]Mission #1 shows “NO AMMO – MISSION FAILED” when you run out[/p][p]Annihilator added to the Start Mission Panel from Mission #5 onward[/p][p]Controls info updated – now includes Scroll for weapon selection (in addition to keys 1,2,3,4), and Annihilator (Middle Mouse Button)[/p]