《After Long Night》v5.12 Update Patch Notes
【Optimizations & Fixes】
UI Overhaul:Revamped icons, main interface, and various UI elements for better clarity and aesthetics.
Fixed Construction Grid Bug:Resolved an issue where certain tiles inexplicably couldn’t be built on.
Fixed Tank Machine Gun Freeze:Fixed a bug where tank machine guns could cause the entire game to lock up.
Miscellaneous Bug Fixes:Addressed several minor issues to improve stability.
【New Additions】
Human Resource Logistics Center:A new centralized system to manage labor allocation for tasks like food delivery, ammo supply, fuel transport, and equipment distribution.
Zombie-Powered Vehicle Wheel:A new zombie-driven wheel attachment (currently only for tanks) that eliminates fuel consumption for equipped vehicles.
"No Mercy" Cannon:A new makeshift artillery piece that launches scrap gas canisters. Can be towed for flexible battlefield deployment.
Tier 2 & Tier 3 Meals:Advanced meals that grant workers buffs—though expensive to produce. (We doubt you’ll treat them that well.)
New Zombie Types:Added multiple zombie variants for increased challenge variety.
Worker Affiliation Display:Improved visibility of worker assignments, making it easier to track which factory workers belong to and what they’re doing.
Note: The planned worker direct-control feature has been postponed due to unresolved bugs and will be released in a future update.
Thank you for your support and feedback! We’ll continue refining the game for a better survival experience.
UI Overhaul:Revamped icons, main interface, and various UI elements for better clarity and aesthetics.
Fixed Construction Grid Bug:Resolved an issue where certain tiles inexplicably couldn’t be built on.
Fixed Tank Machine Gun Freeze:Fixed a bug where tank machine guns could cause the entire game to lock up.
Miscellaneous Bug Fixes:Addressed several minor issues to improve stability.
【New Additions】
Human Resource Logistics Center:A new centralized system to manage labor allocation for tasks like food delivery, ammo supply, fuel transport, and equipment distribution.
Zombie-Powered Vehicle Wheel:A new zombie-driven wheel attachment (currently only for tanks) that eliminates fuel consumption for equipped vehicles.
"No Mercy" Cannon:A new makeshift artillery piece that launches scrap gas canisters. Can be towed for flexible battlefield deployment.
Tier 2 & Tier 3 Meals:Advanced meals that grant workers buffs—though expensive to produce. (We doubt you’ll treat them that well.)
New Zombie Types:Added multiple zombie variants for increased challenge variety.
Worker Affiliation Display:Improved visibility of worker assignments, making it easier to track which factory workers belong to and what they’re doing.
Note: The planned worker direct-control feature has been postponed due to unresolved bugs and will be released in a future update.
Thank you for your support and feedback! We’ll continue refining the game for a better survival experience.