1. 长夜之后 (After Long Night)
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长夜之后 (After Long Night) News

2025/9/25 Game Update

[h3]New Content:[/h3]
  • Heavy Tank! Now available in Challenge Mode: Return to Zombie HQ.
    A heavy tank has arrived on the battlefield — unleash terrifying firepower to crush the zombie waves!


[h3]Content Optimization:[/h3]
  • Mechanic repair range increased: 5 → 8
  • After a battle failure, previously unlocked tech tree progress will be retained
  • Improved targeting logic: when right-clicking a distant target, units will now automatically attack nearby enemies instead of only moving toward the clicked target


[h3]Bug Fixes:[/h3]
  • Fixed an issue where the military filter option in the warehouse filter could not be used properly

2025/9/23 Game Update

[h3]Performance Optimization:[/h3]
  • Optimized issues where excessive zombie numbers caused lag.
  • Adjusted zombie spawn logic in certain cases so they will no longer appear at incorrect times.


[h3]Content Optimization:[/h3]
  • Added a new feature for snipers to prioritize targeting ranged units.
  • Adjusted stacking limits for certain resources:
    Trash Bags: 50 → 99
    Planks: 50 → 99
    Seeds: 50 → 99
    Firewood: 50 → 99
    Water: 50 → 99
    Bullets: 50 → 99
    Copper Plates: 50 → 99
    Iron Plates: 50 → 99
    Assault Rifles: 5 → 10
    Wheat: 50 → 99
    Fruits: 50 → 99
    Bricks: 50 → 99
    Crossbow Arrows: 30 → 99


[h3]Bug Fixes:[/h3]
  • Fixed a bug where infantry standing on scaffolding could be pushed off by vehicles.
  • Fixed an issue where truck-mounted Gatling guns could not properly replenish ammunition.

2025/9/23 Game Update

[h3]Bug Fixes:[/h3]
  • Fixed an issue in the Korean version where text displayed incorrectly due to font problems.
  • Fixed a bug where multiple vehicles could be placed simultaneously at the dismantling plant under certain conditions.
  • Fixed a bug where the game would not pause when entering the settings menu in certain cases.
  • Fixed a bug where linked spawn points for warehouses and barracks with the Quantum Truck had to be reset after reloading the game.
  • Fixed an issue where the lighthouse could not be dismantled.


[h3]Content Optimizations:[/h3]
  • In the unit information panel at the top-right corner, you can now hold Left Shift to multi-select for batch operations.
  • Added a B key (Hold) function to stop movement, making combat smoother while moving troops.
  • Added an H key shortcut to center on your base.
  • Added an option in settings to adjust nighttime brightness.
  • Buildings awaiting placement now show directional arrows.
  • Quick groups (Ctrl + number) now support three additional slots: 8, 9, and 0.
  • Increased the flight speed and attack range of rockets (RPG Angel, Missile Truck, Sherman Tank’s Katyusha ammo).
  • Added a beginner tutorial for the Broadcast Station (story dialogue triggered upon first construction).
  • Optimized story dialogue: now the next line will only appear after clicking.

2025/09/22 Game Update

[h3]Bug Fixes:[/h3]
  • Removed abandoned vehicles from the broken bridge in Little Raccoon Town to prevent tow truck bugs.
  • Fixed a bug where food could not be collected from trucks.
  • Fixed a bug where the recycler could not manually search if cargo was not fully unloaded.


[h3]Content Optimizations:[/h3]
  • Increased warehouse slots: Level 2 Warehouse slots from 10 → 20; Ammo Warehouse slots from 5 → 10.
  • Added a Shift + Build function for continuous construction.
  • Improved wall continuous building mechanics.
  • Adjusted sound effects for some vehicles.
  • Gunners/Logistics workers in Watchtowers, Machine Gun Towers, and Cannons of No Conscience are no longer affected by hunger and won’t go on strike.
  • Added descriptions for Basic, Intermediate, and Advanced food.
  • Optimized formation sequencing, with more queue formations to be refined in future updates.
  • Improved some special effects, such as the blinking frequency of the recycler’s auto-search effect.
  • Further optimized crossbowmen: removed minimum attack distance and improved AI adjustments.

20250919 Game Update

[h3]Optimization and Fixes[/h3]
  • Added selection mechanism for base vehicles.
  • Optimized special effects shadows in the farm tutorial level.
  • Fixed the bug where the guide line disappears.
  • Fixed the bug where two base vehicles appear in the farm tutorial level.
  • Fixed the bug where flamethrower soldiers' attacks are restricted while standing on scaffolding.
  • Fixed the abnormal bug that occurs when pulling walls consecutively.
  • Optimized map design.
  • Fixed the bug where tasks were not displaying correctly.
  • Optimized description text for some buildings.
  • Fixed the bug where motorcycles couldn't attack in certain situations.
  • Adjusted the sound volume for some units.