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Thank You + Demo News

[p]Hey everyone,[/p][p] I just wanted to say a quick thank you to all the new people who’ve wishlisted Dino Citadel lately. I see every single one, and it really means a lot. I’m just one person making this weird little game about a dinosaur carrying a castle through a corrupted world, and knowing people are curious enough to wishlist it really gives me fuel.[/p][p]
📢 Now for some real news:
[/p][p]The demo is coming in November 2025.[/p][p]It’ll cover the first steps into the expanse, the game’s larger world made up of shattered zones called shards. You’ll get to experience the full core loop: buying cards, playing commands, moving across the grid, managing food and energy, and even rescuing your first corrupted kin, called Moonfang, if you manage to survive as things fall apart around you.[/p][p]I’m working hard to make sure the demo feels like a true part of the full game. Not just a teaser, but a real shard of the full experience.[/p][p]
🧭 What’s next?
[/p][p]We’ll be doing a playtest ahead of the demo. I’ll also share more detailed posts soon, including a closer look at the demo content and how the playtest will work. If you’re curious, keep an eye out or follow the game to stay in the loop. [/p][p]
In the meantime:[/p][p]• Wishlist the game if you haven’t already. It helps a lot[/p][p]• Follow the game for updates, dev posts, and discussions[/p][p]• Follow me on Bluesky for updates and ramblings[/p][p]• Or just check back in later. I’ll be here, building[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]Thanks again. Really.[/p][p]Halit (developer of Dino Citadel)[/p]