[p]Welcome to skate.’s Season 2, starting Dec 2, 2025, and running until March 3, 2026!
Before we dive into Season 2’s details, a quick reminder of what you can expect each Season in San Vansterdam: [/p]
- [p]New skateable areas[/p]
- [p]New Challenges and Tasks[/p]
- [p]Seasonal events[/p]
- [p]New tricks and Skatepedia updates[/p]
- [p]New Brand partners[/p]
- [p]Additional cosmetics and customization[/p]
- [p]New tracks to the soundtrack[/p]
- [p]A new skate.Pass (with improvements and tuning)[/p]
- [p]Bug fixes and quality of life improvements[/p]
[p][dynamiclink][/dynamiclink][/p][p]With Season 2: Future Radical, we're heading back to the 80s - a time of neon lights, arcade machines, and punk vs. pop. And what better way to experience the vibe of this decade than with your friends? With a new co-op mode and party voice chat, it's never been easier to play together. Plus, there are new skateable areas, our first improvements to the Replay Editor, new and improved tricks, our second World/Visual pass, our first character visual pass, and more.[/p][p]
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Hit the new rooftop areas we’re dropping in Season 2.
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We’ve dug deep into the San Van bedrock to open up the Eelside Tunnels.[/p][h2]
What is in Season 2?[/h2][p][/p][p]'Tis the Season to throw down with friends, and San Van is better with your pals; that’s where the new co-op mode and Party voice chat really shine. Additionally, the city will undergo a makeover, featuring new, updated skateable areas that will remain after Season 2: the Casper Hotel Rooftop, Eelside Tunnel, Museum of Natural History Roof Patio, and Canal Building, as well as our first improvements to the Replay Editor, new and improved tricks, our second World/Visual pass and our first character visual pass, and more.[/p][p][/p][h2]
New Features and Improvements[/h2][p][/p][p]Every season, we update the city, but with Season 2, we’re bringing our second World visual pass, our first Character pass, and Pedestrian improvements. We’re also introducing three new hairstyles and two new facial hair options, and expanding the 'what-to-do' in San Van by adding new Challenges and Missions. Quick note: No, your hearing isn’t going, but we did reset Audio Volume settings to default at the beginning of this season to allow easier boosting of music volume through the Toolbar.[/p][p][/p][h2]
New Mode for skate.[/h2][p]
Welcome to Own the Lot. Inspired by a classic from the series, skate.’s OTL pushes players to complete as many Reqs as possible within a set time limit. To knock out all the Reqs, make sure you collaborate and communicate with your party. This mode is all about teaming up with friends, taking on shared challenges, and owning the streets together.[/p][p][/p][p]
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[/p][p]You’ll be able to have groups of 1-4, but it’s definitely intended for at least two players, working to complete as many Reqs as possible within the time limit you set (2-5 minutes). The more Reqs you complete before the time expires, the higher your reward tier. [/p][p]The reward tiers are as follows:[/p]
- [p]Nailed It: Complete five or more Reqs - Reward: 20 Tix[/p]
- [p]Owned It: Complete 10 or more Reqs - Reward: 30 Tix[/p]
- [p]Crushed It: Complete 15 or more Reqs - Reward: 40 Tix [/p]
- [p]Killed It: Complete 25 or more Reqs - Reward: 55 Tix[/p]
- [p]Shut it Down: Complete 40 or more Reqs - Reward: 70 Tix[/p]
[p]Rewards stack, so if you hit 'Killed It' on your first try, you’ll receive the rewards for 'Killed It' and all tiers below it that you haven’t claimed yet.[/p][p]Just a heads-up, the party scaling/difficulty can be intense. Once you reach Shut it Down, you definitely want a complete 4-person party so you can earn the best rewards. [/p][p][/p][h2]
Party Voice Chat and Party Beacons[/h2][p]
It ain’t a party without Party Voice Chat, and we’re bringing it to San Van. Check out the FAQ dropping on December 3 on Party VC for instructions on setting it up, using the features, and more. Plus, we’re introducing accessibility features for Party VC, including Menu Narration, Text-to-Speech, and Speech-to-Text-to-Text. We have even more party voice chat enhancements in the works to keep the good vibes rolling all season long.[/p][p]We’re also adding Party Beacons via the Comms Wheel to let you drop a beacon in the world to make it easier to signal for and join parties. Once you’ve joined a party, your beacon will clear, and the Party Beacon will clear when the party is full. [/p][p][/p][h2]
New & Improved Tricks[/h2][p][/p][p]Season 2 is bringing Impossibles (for the first time in a Skate game), as well as Improved and Expanded Handplants to San Van. Adding these to your repertoire will make you stand out in San Van, so make sure to check the Skatepedia update for details on how to throw them down in a sesh. [/p][p]
New Flip Tricks[/p]
- [p]Impossible Flips[/p]
- [p]Front Foot Impossible Flips[/p]
- [p]Nollie Impossible Flips[/p]
- [p]Nollie Back Foot Impossible Flips[/p]
[p]All Impossible Flips can also be performed as Held, Late, and from Grinds and Manuals
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[/p][p]
New Handplant Tricks[/p]
- [p]Expanding from 2 to 16 total Handplant Variants[/p]
- [p]Handplants, including One-Foot, No-Foot, and Tweaked Handplants, can also be performed Fakie[/p]
- [p]Handplants can now be held for different durations based on how long you hold the input[/p]
- [p]Multiple Handplant variants can now be chained back-to-back within the same plant[/p]
[p]
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[/p][p]
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[/p][h2]
Replay Editor[/h2][p]Our first improvements for the Replay Editor will add an Advanced Editor Mode. This will bring enhanced trimming, keyframes, interpolating between camera types & camera targets, and framing options like roll, tilt, and offset. And we’re not done yet, with even more replay upgrades on the way to level up your clips even further.[/p][p][/p][p]
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Dive in. We can’t wait to see the content you create with the new replay editor features, so share it with us on social and community channels, or drop your videos on
skate.REEL for a chance to be featured on our carousel.[/p][p][/p][h2]
New Settings[/h2]
- [p]Hold Fakie Push: If you already liked the hold fakie setting, you’re going to love holding it even after pushing. (How to find it: Settings > Gameplay > Controls)[/p]
- [p]Grind Lean Exit: You can now optionally turn these off to make it easier to get some deep and stylish grind leans without accidentally leaving the grind (How to find it: Settings > Gameplay > Trick Toggles)[/p]
- [p]Maximum Pump Strength: Allows you to control the maximum speed gained from pumping via the Assists menu. Go to Settings > Gameplay > Assists[/p]
- [p]Compass on HUD: You can now hide the Compass by going to Settings > General > Interface[/p]
[p]
Gameplay Improvements[/p]
- [p]Expanded Drop-In Functionality[/p]
- [p]Drop-Ins now work in more situations. Even very tall vertical walls.[/p]
- [p]Transitions from Drop-In to air now look and feel better.[/p]
[p][/p][h2]
Challenges and Tasks[/h2][p]Monthly seasonal events aren’t the only thing to do during Season 2. We’ll have 40 new and returning Challenges, as well as Tasks – Daily, Weekly, Monthly, and Event tasks. Seasonal progression and the skate.Pass are being updated for a longer season, giving players more ways to earn rewards through rotating Challenges, new Monthly Tasks (with Monthly completion rewards), and Own the Lot Challenges and Tasks. Rewards are being tuned to reflect the increased number of ways to earn them.[/p]
- [p]Daily (4/day) - a list of Tasks that update daily.[/p]
- [p]Weekly (6/week) - a new list of Tasks each week, that last 3 weeks.[/p]
- [p]Monthly (10/month) - larger list of Tasks that last 4-5 weeks.[/p]
- [p]Event (6-10/Week during the Event) - list of new Event-themed Tasks weekly, that reward a specific Event currency. These last until the end of the Event.[/p]
- [p]Own the Lot (4/Season) - Tasks specific to the new Own the Lot challenge type, that last the entire season.[/p]
[p]We heard your feedback on the lack of new challenges each week for Season 1, and we’re changing how they’re delivered. We’ll still have Seasonal Challenges dropping every week, but we’ll also reset them twice over the Season, giving you more chances (roughly 4x as many as Season 1!) to earn Tix. Each individual challenge won’t provide quite as many Tix, but over the season, you’ll be able to earn more than twice the Tix from Seasonal Challenges, not including the Tix you can also gain from the new Own the Lots.[/p][p][/p][h3]
Seasonal Challenges Tuning Details
[/h3]
[p]Seasonal Challenge Details[/p]
[p]Season 1[/p]
[p]Season 2[/p]
[p]Amateur (3 Goals/Challenge)[/p]
[p]30/Goal, 90 Total[/p]
[p]14/Goal, 42 Total[/p]
[p]Semi-Pro (4 Goals/Challenge)[/p]
[p]30/Goal, 90 Total[/p]
[p]16/Goal, 64 Total[/p]
[p]Pro (5 Goals/Challenge)[/p]
[p]35-40/Goal(based on difficulty), 175-200 Total[/p]
[p]18-20/Goal(based on difficulty), 90-100 Total[/p]
[p]Total Possible Challenges[/p]
[p]30[/p]
[p]120[/p]
[p]skate.Pass Progression in Tix (Standard/Premium)[/p]
[p]17,900/23,455[/p]
[p]19,530/36,826[/p]
[p]skate.Pass Total for Standard/Premium[/p]
[p]41,495[/p]
[p]56,356[/p]
[p]Max Earnable Tix (Tasks, Challenges, Missions, Daily Grants)[/p]
[p]42,011[/p]
[p]76,357*[/p][p](includes OTL) [/p]
[p][/p][p]TL;DR More Challenges per week, which refresh twice over the season, meaning more to do and more than double the overall amount of Tix to earn from Challenges. [/p][p][/p][h2]
skate.Pass for Season 2[/h2][p]
Quick reminder on the skate.Pass: The skate.Pass has two tracks - the Standard (free) and Premium track - where you earn currency called “Tix” each season to exchange for items from the skate.Pass, which you can get via: [/p]
- [p]Daily, Weekly, and Monthly Tasks (including completion bonuses)[/p]
- [p]Seasonal Challenges[/p]
- [p]Own The Lot Tasks and Challenges[/p]
- [p]Daily grants (Premium skate.Pass only)[/p]
- [p]Exchange for San Van Bucks[/p]
[p]Don’t forget, having the Premium skate.Pass in Season 1 allows you to continue earning progress for the Season 1 pass during Season 2. [/p][p]As noted in our
Dev Update in November, we’ve been tuning the skate.Pass and seasons based on community feedback, and as a reminder, here are some of the things we’ve worked on for Season 2:[/p]
- [p]We've tweaked skate.Pass so it will be less of a grind to complete and there’s more to do, with around 100 tiers per season.[/p]
- [p]There’s also a discounted pair of pants (only 1 Tix!) in the skate.Pass.[/p]
- [p]We’ve increased the amount of SVBs granted through the combined Standard (Free) and Premium tracks of the skate.Pass to 500 SVB total.[/p]
- [p]Having a surplus of event currency after Skate-o-Ween was an issue, and we tuned our event economy for 7-Ply Maple Harvest. Those changes will be introduced to the Season 2 events, with further improvements to follow through Early Access.[/p]
[p]skate.Pass Premium can only be obtained from the in-game store during the seasons in which they are released. You’ll always be able to complete the Standard (Free) track without having to purchase the skate.Pass, but you’ll need to upgrade to the Premium track for 1000 SVB to get access to the Premium items, and you’ll be able to continue progressing and unlock rewards for up to one additional Season. Once the following Season ends, you can’t complete progression against the legacy skate.Pass. [/p][p]Now that we’re in Season 2, Founder’s packs have been retired, and the Welcome packs are available via the
skate.Shop or in-game, as well as a new Starter Pack. [/p][p]ICYMI: SVB purchases on the
skate.Shop gives you 10% extra SVB.* For EA Play subscribers, you can also get 10% off any purchase on the skate.Shop, including add-on content packs and SVB purchases.[/p][p]*Bonus based on the cost of the same bundle when purchased in the in-game store.[/p][h2]
So what are the rewards in Season 2?[/h2][p]
Season 2 gets us more into the swing of a regular-length season. You’ll have 100 tiers to work through (40 Standard and 60 Premium) to earn 35 free cosmetic items and 5 tiers of SVB on the Standard track, and 57 cosmetic items and 3 tiers of SVB on the Premium track, bringing your total rewards for both the Standard and Premium track (combined) to 92 cosmetic items and 8 tiers of SVB (up to 500 SVB total when you complete progression), including board items (like decks, stickers, trucks, griptape, and wheels), character items (like clothing, shoes, costumes, hats), gestures, as well as profile items like banners and avatars, with tiers ranging from Uncommon and Rare to Legendary or Epic. [/p][p]
What are some of the cosmetics?
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New customization includes kneepads, shirts, shorts, and socks. [/p][p][/p][p]
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New hairstyles, accessories, decks, shirts, and pants.[/p][p][/p][p]The skate.Pass Premium track also has a Premium reward, and this season we’re bringing Reginald, the Ratty Patty mascot.[/p][p]
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[/p][p]Every season, we’re bringing new brand partners, and we’re stoked to bring OJ, Ricta, Sci-Fi Fantasy, and adidas to San Van in Season 2.[/p][p][/p][p]This is just a peek at some of the cosmetics you can get through Season 2’s skate.Pass Standard Track and Premium track, but that’s not all we’re bringing to San Van for Season 2. Music is life, and we’ll be updating the soundtrack by bringing 25 new songs into the rotation to jam out via Grabster in-game.[/p]
- [p]Public Enemy - Public Enemy No. 1[/p]
- [p]Suicidal Tendencies - You Can't Bring Me Down[/p]
- [p]Motörhead - Overkill[/p]
- [p]Killing Joke - Eighties[/p]
- [p]The Bombay Royale - Monkey Fight Snake[/p]
[p]We’ll be dropping the complete list of new music coming to San Van next week, so stay tuned.[/p][p]And, of course, we’ve got 2 Seasonal events! [/p][p][/p][h2]
Events[/h2][p][/p][h3]
Winter Roll-stice[/h3][p][/p][p]San Van is going through an extended period of unseasonably warm weather this winter, and there’s nothing better than grabbing your board and hitting the streets to keep away the winter blues. The SVCC decided to turn the shortest day of the year into a community skate event, and the days leading up to it would be a celebration of skateboarding year-round. [/p][p][/p][h3]
Spring Pop-Off[/h3][p][/p][p]Spring Pop-Off is the celebration of Spring and an opportunity to make as much noise as possible to drive out the geese, however you can: slamming into metal obstacles, firecracker’ing down every stair set you can find, and of course, the fireworks going off when the SVCC finds another forgotten stash to light up. [/p][p][/p][p]The Season 2 events will both have community park updates to celebrate, with themed cosmetics you can earn from participating in the events and earning event currency, and some you can grab from the Extravert Shop in-game. Winter Roll-stice runs from December 16th to January 13th, 2026, and Spring Pop-Off will be making noise from February 10th to March 3rd.[/p][p]As you complete the in-game seasonal events, you’ll earn event currency to exchange for special Event cosmetics in-game. As a reminder, based on community feedback from Season 1, we’ve been refining and tuning the events. Please check out the event blogs before the events go live in-game, jump in, and share your thoughts with us.[/p][p]
Welcome to the Future Radical in San Van, and welcome to Season 2.[/p][p]
Let’s roll,[/p][p]
The skate. Team[/p][p][/p]