Hydro Demo receives another mini-update (v0.28e)
[p]Hello all, [/p][p]I thought I'd quickly shoot a few more QoL (quality of life) improvements across from the full version development, into this Demo. [/p][p]This will take it to v0.28e. You can check the version at the bottom of the main menu in-game.[/p][p]This mini-update brings with it the following changes/fixes:[/p]
- [p]Halved accumulator drain when interior lights of power station are on. Also reduced the drain when exterior lights are on. Both these changes should mean you can run the lights more often and actually even charge the accumulator when your interior lights are on[/p]
- [p]Scaled-up the upgrade kit boxes size. They were comically small previously[/p]
- [p]Reduced the reflection/glare on the dirty glass material. Previously, shining the flashlight on on instrument lens would completely glare-out the gauge. You would also see sponge reflections in the dirty windows outside. This has been toned-down[/p]
- [p]Prevented displaying the Pause menu when resting. Previously, if the player tried to hit 'Esc' and attempt to pause during the rest phase, the pause widget would show, but was hidden and this effectively soft-locked the game requiring a force exit (Alt-F4) of the game in most cases[/p]
- [p]Increased size of the cleaning bucket and moved it to the power station. You can find it just inside the entry doorway[/p]
- [p]Increased the speed of the Marker Light panel color changeover time by 25% (should be able to change between colors 25% faster). It was a bit too slow before...remember that you're still best to 'spam' the lever with repeated 'Q' key presses until you see the quickest movement on the color wheel.[/p]
- [p]Addressed the momentary 'blue sky flash' issue when loading the game (or starting a new game) from main menu[/p]