Demo update #2
[p]This updated finally adds some background music to the game - chill space ambients to keep you in flow. Full changelog below.[/p][p][/p]
v0.3.2:
- Rebalanced reward drops. You are now guaranteed one (scaling) money drop per battle.
- Component rewards are now always of Unique rarity.
- added background music
- changed audio sliders to logarithmic scale
- increased energy cost passive of "if this cards energy is less than X" from -2 to 0
- Fixed buggy resolution / aspect ratio / fov interaction. Now horizontal fov is fixed for AR < 16:9 and vertical fov is fixed for AR>16:9
- Hid display of component modifiers (like -1 energy, +3 health) unless you are in the shop or research screen
- Made battle start screen prettier
- Removed battle start screen from tutorial
- Rebalanced Necromancer from 2 damage reduction to just 1 damage reduction
- Fixed effects "Draw a card" and "add 1 charge" not working when targeting non-board cards