Update #375: Scar-Wild
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[/p][p]Captain and officers, another update and some fancy new outfits are touching down at the starport. One of the new outfits is the matchy-match for the update released in #373, we've improved the Contact weighting tables to ensure all the new Contacts we have been adding show up fairly, we've buffed engine stats for Level 8 craft and tuned the maintenance cost for craft level 6-8 to make sure they didn't run away with the math.[/p][p]If you are enjoying Star Traders: Frontiers and our on-going support of this title, please take a moment to leave a review or consider the Supporter's Badge.[/p][p][/p][h2]Love Deep Replay, Complex System, our kind of Games?[/h2][p][dynamiclink][/dynamiclink]Some major commonalities run through all Trese Brothers - complex and interwoven systems, deep replay, lots of updates, rock solid saved game systems. We've found that if you like one, you probably will like another - so if you haven't checked out out newer or older titles, the Best of Trese Brothers bundle is ready for you and deeply discounted with the winter sale that is currently on - call it Cyber Trese Monday![/p][p]If you love Star Traders lore, then dive into Templar Battleforce to see the universe from another angle. If you love the tactical combats of Templar Battleforce, then dive into Cyber Knights: Flashpoint to try your tactical hand at heisting. And if you like our retro-inspired feels, check out Heroes of Steel which is and oldie but a greatie.[/p][p]Thanks for all of your support and helping our studio grow and keep making games![/p][p][/p][h2]Our Save Game Policy and Updates[/h2][p]We are now including our saved game policy in all game updates so our commitment (to you!) is clear for all new and veteran players alike. Here goes -[/p][p]No saved game will ever be invalidated by an update. All new content and features will be added immediately to all saved games (with the reasonable exception of new game options). You never have to restart your save if you don't want to. This is a studio commitment that we have made and kept for many years and games. We stand by it. So do not stress about updates to your favorite space RPG or any game made by Trese Brothers.[/p][p][/p][h2]2 New Outfits![/h2][p]
Once again, we are excited to debut two new outfit styles that can be used entirely or or mixed and matched with other outfits if you unlock the outfit combos. We have a new pirate or scavenger outfit available and a military marine outfit that releases the one previously released in Update #373 since we know (and always hear about!) how everyone loves to make their crew so matchy-matchy-match-match. Glad we could deliver this matching look in a reasonable time frame![/p][p]We hope you enjoy the new outfits![/p][p][/p][h2]Craft High-End Balance[/h2][p]
[/p][p]With Update #375, we have pushed the engine stats of Agility and Speed higher for Level 8 Craft to ensure they properly exceed the lower level craft and justify their higher investment. Your top tier, snooty, Wing classes are sure to demand the very best, and these are the best![/p][p]We've also reviewed one of the costing equations used to generate the maintenance cost for craft and found that it started to "run away" after level 6, spiking too hard. With Update #375, we've pulled that equation's end range back into the reasonable range by enforcing some caps on the maintenance price of all craft above level 6. This helps the most with level 7 and 8 craft but does have some marginal improvement for the cost of keeping level 6 craft in your hangar. [/p][p][/p][h2]Fixes and Typos[/h2][p]A huge thanks to everyone who is still reporting the little things in the game - or has reported them in the past. We have a backlog of minor tweaks, rewrites and typos to adjust and are always watching the crash logs for places we can improve as well.[/p][p][/p][h2]v3.4.47 - #375: Scar-Wild - 12/1/2025[/h2][p] - Added 2 new outfits to the game - more armored marines in space! [/p][p] - Improved weighting of all newer contact types to ensure they correctly appear on zones and match to Black Market opportunities[/p][p] - Improved Agility / Speed for Level 8 Craft[/p][p] - Reduced/standardized repair cost for Level 6, 7 and 8 craft by up to 10%[/p][p] - Fixed typos in Rumors - thanks for reports![/p][p] - Fixed typos and reported crashes[/p]