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Star Traders: Frontiers News

Update #246: 900+ New Outfit Combos


Update #246 is focused on a singular, ridiculous number: 925 new outfit combinations have been unleashed! If you factor in the 5 glove options per outfit, there are 4525 new outfit options to play around and test. Of course, not every single one is a winner and some of them are exposing places where our character art needs a bit more standardization (waist connections) but there are tons of new awesome combos to customize your crews look.

As 2020 comes to a close, we're looking forward to next year when our turn-based cyberpunk heist RPG will be coming to Steam. Cyber Knights: Flashpoint mixes stealth, hacking and tactical combat with deep RPG elements and a unique heist system for missions. The wishlist button is calling your name, Knight. If you didn't know, now you know.
https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/


[h2]Unlock Outfit Combos[/h2]
For any outfit where you want to tweak the gloves, lower body or upper body outfit, click the Unlock Outfit Combos option. This will drop out the options for the 3 parts and allow you to tweak them independently of each other. This can enable simple changes like tweaking to a new glove style or finding a new combo entirely. At any time you want to go back to the locked style (matching upper, lower and gloves) click to relock the outfit.

Update #246 focuses on unlocking all the combinations for you to play with. Following updates will address some of the more obvious issues with the hundreds of new options, standardizing connections at the waist. From here, every new outfit we add with have a very powerful multiplicative effect on the total option stack!

[h2]Community Fixes[/h2]
We've fixed the crash that was introduced last update with Trait Reconditioning if you lacked the Influence or Personal Rep for it. We've also fixed an issue with your ship skill pools caching not updating correctly in some routes of paying crew through the spice hall.

[h2]v3.1.15 - 12/27/2020[/h2]
- Added 900+ new outfit combinations to the game
- Added exact control over the gloves for your outfit
- Fixed issue with all Trait Conditioning services crashing if you lacked Influence, Rep or Credits
- Fixed issue with ship skill pools caching after certain landing zone services
- Fixed reported crashes and typos

Save 50% on Major Milestone: TEMPLAR


Happy holiday season and let's get the Steam Winter Sale started off right! We're launching our 50% discount -- the best price of the year, fa la la -- along with the major milestone: TEMPLAR!

This newest major milestone adds a challenging and twisted new storyline to the game -- but we don't want to spoil it. But you might already have an idea about it just from the name :D


[h2]Major Milestone: TEMPLAR[/h2]
We've added a major new storyline to the Jyeeta Brood Era. If you play through the Era, you're very likely to encounter it and it will take you on a wild and truly dangerous ride. Be sure to stock your weapon locker, get an extra few bottles of lux and get ready! This one comes with all new allies and enemies, introduces new story characters and new unique contact types as well as unique story gear and unique story weapons.

We're going to leave it at that. Shalun favors the brave, captains!

Once you've played through the new story content in Star Traders: Frontiers, if feel like you need to know more, then check out Templar Battleforce! It might just be the xeno-crushing, mech-stomping turn-based tactics battler you’ve always wanted. And, it will take you on a deep dive into more of the universe's backstory that you might not already know!
https://store.steampowered.com/app/370020/Templar_Battleforce/

[h2]Coming in 2021: Cyber Knights[/h2]
As 2020 comes to a close, we're looking forward to next year when our turn-based cyberpunk heist RPG will be coming to Steam. Cyber Knights: Flashpoint mixes stealth, hacking and tactical combat with deep RPG elements and a unique heist system for missions. The wishlist button is calling your name, Knight. If you didn't know, now you know.
https://store.steampowered.com/app/1021210

[h2]New Relic Rifles[/h2]
With the major milestone TEMPLAR we've also added 2 new high grade assault rifles -- the grade 8 AX Tall Order and grade 9 AX Rapidbreach. These can only be discovered when salvaging and more rarely when exploring. The best chance to find them is -- as you might expect -- in military base salvage rumors.

[h2]Flash Charge and Missions[/h2]
For as long as you could use Flash Charge to start a mission ship combat at range 4 or 3, it has been causing issues. When using Flash Charge, there were scenarios in certain missions where you would no longer get to see the resulting mission screen. Even though everything processed successfully, you wouldn't get to see your Rep changes, payments and Talents working.

Well, this is now fixed!

[h2]v3.1.13 - 12/22/2020[/h2]
- Capstone storyline added to the Jyeeta Brood Era
- All new story characters, unique story items and unique story weapons
- New allies, new enemies!
- Added new grade 8 and 9 Assault Rifles (AX Tall Order, AX Rapidbreach) to the relic weapon salvage lists
- Fixed bug with use of "Flash Charge" Talent in missions causing the end screen to be skipped

Update #244: Spice Hall Flow


Update #242 continues to expand your character customization options, adds new wilderness zone art and plugs a few more holes in the ever expanding Talent Manifest. We've also fixed a huge raft of issues and bugs reported by the community.

We're closing in on capping of 2020 and this is our 50th update of the year! If you like the pace of updates, our dedication to improving the game and all the new, free content please take a moment to leave us a holiday present -- a wee review!

Next year will be an exciting year as our turn-based cyberpunk heist RPG will be coming to Steam. If word hasn't trickled down from the tippity top of the New Boston spires, leaked below the streets and drip-drip-dripped into your safehouse, its time to get on the wishlist. Cyber Knights: Flashpoint mixes stealth, hacking and tactical combat with deep RPG elements and a unique heist system for missions. The wishlist button is calling your name, Knight. If you didn't know, now you know.
https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/


[h2]Matched Smuggler Outfits[/h2]
To follow up on the new 12 faces that were added across Update #242 and #243, we've now added a new set of match space smuggler outfits. We're always hearing how we need more matched outfits, so we're glad to see how well these two work together and depending on the type of crew you are running, they can fill in for a lot of ship or combat roles.


[h2]Flash Charge in Talent Manifest[/h2]
The Navigator's "Flash Charge" ship encounter Talent which allows you to lunge into ship combat at either range 4 or 3 was missing from the Ship Encounter section of the Talent Manifest. It has now been added to make this easy to keep an eye on.

[h2]Community Quality of Life[/h2]
A huge thanks -- as always -- to our community for helping us to improve the game, fix bugs, and file down rough edges.
  • We've improved the display for the "Entropic Estimate" Talent to ensure it shows not only the duration of the Rumor but also its estimated end date.
  • Bounty Hunter's "Cold-Blooded Threats" Talent is improved to affect 5 enemy crew instead of 3 with its significant Morale damage.
  • Fixing an oversight, Bounty Hunter's "Cold-Blooded Threats" and Military Officer's "Call for Surrender" are no longer shown as options against xeno.
  • We've fixed a whole close of bugs that could cause the ship skill pools to get out of date during orbital ops if components were repaired or damaged.
  • We've fixed a bug where some Contacts might have two "Sell Intel" offers due to Traits.


[h2]v3.1.11 - 12/13/2020[/h2]
- Added two new outfits, matched space smugglers
- Added new environment background for jungle wilderness
- Added Navigator's "Flash Charge" to the Talent Manifest in Encounter Talents
- "Entropic Estimate" Talent now includes the length of the Salvage Rumor as well as the estimated date of completion
- Improved Bounty Hunter's "Cold-Blooded Threats" to affect 5 targets instead of 3
- Fixed issue where Bounty Hunter's "Cold-Blooded Threats" and Mil Officers "Call for Surrender" could be used against xeno
- Fixed set of issues in orbital ops and explorer where ship skill pools could become out of date due to repair or damage
- Fixed bug where Contact could have 2 Sell Intel services due to Traits
- Fixed description issues with Spy's "Distracting Shots" Talent
- Fixed positioning of recruit review on some window sizes and resolutions

Update #243: New Friends in the Spice Hall


Update #243 comes hot on the tail of Update #242 to fix a bug where half your crew was wearing an eyepatch unexpectedly. I blame the airlock!

We've also added another 6 new faces for your crew and an awesome new winter seasonal hat! Through the end of the year, we'll be doubling down on more art, outfits, faces and hats as well as new storylines. You can clearly see the part of the Content Expansion roadmap we are hammering away at :D


If word hasn't trickled down from the tippity top of the New Boston spires, leaked below the streets and drip-drip-dripped into your safehouse, we're here to tell you about our upcoming turn-based cyberpunk heist RPG. Cyber Knights: Flashpoint will be coming to Steam in 2021 and mixes stealth, hacking and tactical combat with deep RPG elements and a unique heist system for missions. The wishlist button is calling your name, Knight. If you didn't know, now you know.
https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/


[h2]December Community Challenge[/h2]
December's monthly community challenge has gone out and its a fun one! Check out "Santa’s Stash & Spacemas Cocktail" challenge :D

Now with the holiday hat, you can be even more good looking for your challenge screenshots!


[h2]Six New Faces in the Spice Hall[/h2]
To follow up on Update #242, we've added another 6 new character faces AND an awesome new holiday hat. We're always hearing from the community about how new faces, hats and outfits are so much fun so we're working to hit those big goals. A lot more art will be piling into the game through the New Year, so stay tuned. Also, we've started a longer process of adjusting the proportions and connection points of the male character's head and torsos -- there will be some more changes coming to improve the look!


[h2]Reputation Protection in Talent Manifest[/h2]
In an odd oversight, the E-Tech's "Signature Jammer" and Smuggler's "Garbled Identity" Talents were never included in the Talent Manifest. They have now been added under the Ship Encounter section as "Rep Protection" category to make this easy to keep an eye on.

[h2]v3.1.9 - 12/6/2020[/h2]
- Added new holiday seasonal fur hat
- Added 6 new character faces including new mustache and beard
- Added E-Tech's "Signature Jammer" and Smuggler's "Garbled Identity" to the Talent Manifest in Encounter Talents
- Fixed issue with half the crew always having an eyepatch

Update #242: New Worlds, New Faces


Update #242 expands both map generation for v2 seeds as well as the roster of interesting faces that might join your crew. Not to mention a boss hat! Through the end of the year, we'll be doubling down on more art, outfits, faces and hats as well as new storylines.

We'll jump into the extra details for this update below, but first a few things you might want to know!

If word hasn't trickled down from the tippity top of the New Boston spires, leaked below the streets and drip-drip-dripped into your safehouse, we're here to tell you about our upcoming turn-based cyberpunk heist RPG. Cyber Knights: Flashpoint will be coming to Steam in 2021 and mixes stealth, hacking and tactical combat with deep RPG elements and a unique heist system for missions. The wishlist button is calling your name, Knight. If you didn't know, now you know.
https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/


[h2]December Community Challenge[/h2]
December's monthly community challenge has gone out and its a fun one! Check out "Santa’s Stash & Spacemas Cocktail" challenge :D


[h2]Map Seed v2 Max Upgrade[/h2]
We've loved to see all the huge maps that have been created for map seeds v2. That has inspired us to raise the roof and push it even farther. With this update, we've cranked the maximum quadrant count for map seeds v2 all the way up to 70. The maps are crazy huge but 10/10 would gen again!


[h2]New Faces, New Hat![/h2]
With Update #242, we've added 6 new character faces as well as a new wide brimmed pirate hat. We've heard from the community that we needed more faces with beards and with long hair, so we've included both in this update. Also, we've started a longer process of adjusting the proportions and connection points of the male character's head and torsos -- things should already be looking better this update.



[h2]v3.1.7 - 12/4/2020[/h2]
- Increased maximum quadrant size in map v2 to 70!
- Added new wide-brimmed pirate hat
- Added 6 new character faces include 3 new bearded faces