KuloNiku Public Playtest is Live Now! + F.A.Q.
Dear chefs,
Thank you for waiting. Our playtest is now live!
Enjoy a scrumptious and cozy cooking gameplay, served with a side of low-poly art style. Relish in the colorful cast of characters who bring sweetness, zest, and just a kick of spice. 🔥
This is a playtest, so it's not fully polished yet. We need your feedback to make the game the best it can be!
What's on the Menu for KuloNiku Playtest:
- A tactile and satisfying cooking gameplay experience
- Thrilling cooking duels that put your cooking and strategizing to the test
- Lighthearted and (hopefully) entertaining story
- 5 days (~30 minutes) of gameplay
- Steam Deck compatible!
- Charming art style inspired by Mega Man Legends
[h2]FREQUENTLY ASKED QUESTIONS[/h2]
Here are some frequently asked questions about the playtest:
What languages are available in the Playtest?
The Playtest is available in English, Indonesian, Japanese, Chinese (Simplified), Chinese (Traditional), Spanish, Russian, and Thai.
Please note that some languages were translated using MTL for now. We plan to work with professional translators for the final version of the game.
Where can I send my feedback?
To ensure your feedback is read by our team, please either use the in-game feedback menu, or fill this Google Form:
https://bit.ly/KulonikuFeedback
Can I stream or make a video based on the Playtest?
Yes! But please kindly mention that this is a Playtest version and therefore a work in progress.
And if you're sharing your video on social media, kindly tag us on @KulonikuGame or @GambirStudio
How do you pronounce Kuloniku?
In IPA, it's /kuloniku/
What does Kuloniku mean?
Kulo (ꦏꦸꦭ ) means me in Javanese and niku (肉) means meat (in Japanese). But KuloNiku can also means "I am" or "It's me" in Javanese.
Additionally, it's the name of the town where the game is set!
Will there be more Playtests or a demo version in the future?
We definitely plan to launch a demo version in the version, and we'll update any future Playtest plans on social media.
Will you release the game for other platforms?
We currently plan to release the game for PC first and we're looking for options and support to port the games to modern consoles. We do not have plans for a mobile version at this time.
Is the Playtest playable on Steam Deck?
Yes, we have tested the Playtest build on Steam Deck and it's playable. If you find any bugs, please kindly report it on the form.
Is this Playtest build representative of the planned final version?
The game is still in development and there might be slight changes based on the feedback we received. But we don't expect the core experience to change drastically from what we have in the Playtest build.