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Nippon Marathon 2: Daijoubu News

First look at Nippon Marathon 2: Daijoubu! šŸ‘€

San, Ni, Ichi… Hajime! šŸƒā€ā™‚ļøšŸ’Ø

We’re back with a first look at one of the brand new stages for Nippon Marathon 2: Daijoubu!

It’s been a while since the original Nippon Marathon stumbled headfirst onto Steam Early Access back in 2018 (has it really been that long? šŸ‘€), and we can’t wait to take you on another bizarre, obstacle-filled race through Japan.

Nippon Marathon 2: Daijoubu has been a true labour of love, built from the ground up by our small (but mighty) team here at Onion Soup Interactive. Everything you see is fresh, revamped, and shinier than ever. We’ve worked hard to bring Nippon Marathon into the modern era while keeping the chaotic charm you know and love.

We’re only at the starting line, but we’re thrilled to finally pull back the curtain and share what we’ve been working on. Stick with us—because things are about to get seriously silly!


[h2]A Community-Powered Playtest[/h2]

This month, we kicked off our first round of community playtests using Steam’s Playtest feature!
Players had the chance to experience a brand-new stage, test core gameplay mechanics, and share their feedback.

We also encouraged the community to try out Remote Play Together to see how well the game holds up with 4 players—because what's better than playing Nippon Marathon with friends?

For those who missed out—daijoubu (don’t worry)! We recorded one of the sessions for you to enjoy, and here’s a sneak peek at some of the features from the demo.

[previewyoutube][/previewyoutube]

šŸ›’ Wishlist Nippon Marathon 2 : Daijoubu on Steam

[h2]New Features & Gameplay Tweaks [/h2]

[h3]Welcome to Yoko Harbour!šŸŽ” [/h3]

The playtest introduces a brand-new stage never before seen in the Nippon Marathon universe: Yoko Harbour!



Inspired by Yokohama, this fishing port-themed level brings together everything you need for a perfect Nippon Marathon experience: water, giant carp, and unpredictable physics!



Expect the return of classic hazards as well as new —because would it really be Nippon Marathon without barrels, bamboo men and those infamous Shiba Inu?



[h3]Confetti and chaos greet you at brand new Checkpoints! šŸŽŠ [/h3]

Checkpoints now come with a celebratory confetti spray and introduce Runny, one of Nippon Marathon 2’s new mascots. He’ll pop up out of nowhere to cheer players on as they pass the checkpoint—but be careful! Runny can easily knock you out if you’re not paying attention.



[h3]New & Improved Items šŸŒ [/h3]

Your favourite items return—pineapple balloons, melons, and more—but we’ve also added some fresh chaos to the mix!



Cucumbers šŸ„’ : In homage to Link’s iconic Spin Attack, the cucumber creates a swirling effect, perfect for close-range takedowns!



Mushroom šŸ„ : no longer make you faint! Instead, mushroom clouds drain popularity from anyone caught inside. This leads to some... interesting end-of-round screenshots.



[h3]Insta worthy screenshots šŸ“ø [/h3]

Speaking of screenshots, we’ve worked hard to make the winner’s screenshots even more iconic—so your victory poses are truly wall-worthy!



[h3]Don’t Forget to Wave to Your Fans! šŸ‘‹ [/h3]

Popularity has always been a core part of Nippon Marathon, but not all players realised how much it could shake up final scores. Daijoubu! Now, you can wave at the crowd as you run past—boosting popularity, but leaving yourself open to attacks!



[h3]Scoring & Podium Upgrade šŸ† [/h3]

The Score calculation now has a fancy new screen awarding your badges, and the podium even moves dynamically to reflect your finishing position!



[h3]Other tweaks:[/h3]
  • Character Stats: Some players love the competitive angle of Nippon Marathon, so we’ve introduced character stats for a subtle extra layer of strategy.
  • Stamina System: Taking too many hits from fruit? Your stamina will drain. If you run out, you’ll become exhausted, affecting your running and jumping.
  • New Dive Control: Players often missed the dive function in Nippon Marathon, making certain jumps (cough Steamy Steamy Monkey cough) unnecessarily tricky. Now, simply tap the jump button twice—once to jump, again to dive.

[h2]What’s Next for Nippon Marathon 2?[/h2]

Once the playtest wraps up, we’ll collect all the hilarious, chaotic, and feedback to polish the demo before sending it out to content creators, press, and publishers.

We’re also planning to use Steam’s Playtest feature to host more playtest dates—giving the community a chance to continue testing unreleased content and shaping development. If you’d like to participate in the next playtests, then please join our Discord for updates on when the next session will be.

[h2]A Huge Thank You to Our Community[/h2]

We wouldn’t be here without the amazing support of our Nippon Marathon fans. Whether you were there from the beginning, discovered us through SUPER 56, or just love games where physics have a mind of their own—thank you for being part of this marathon journey.

[h3]Want to Stay Updated? Daijoubu! Here’s How![/h3]

šŸ›’ Wishlist Nippon Marathon 2 : Daijoubu on Steam

Join our socials:
šŸ’œ Discord
šŸ¦‹ BlueSky
šŸŽµ TikTok
šŸ“ŗ YouTube
🐦 Twitter
šŸŒ Website
šŸ’š IndieDb
šŸ”— Linktree

Thank you for your patience, your passion, and most importantly, your willingness to be chased by Shiba Inu for our amusement.

We can’t wait to share more soon! šŸŽ‰

Andy & Amy

Nippon Marathon 2, That’s Daijoubu.

Calling All Beta Testers! Play Nippon Marathon 2: DAIJOUBU Before Anyone Else!

Hey everyone!
We’ve been a little quiet, but that’s only because we’ve been working behind the scenes to bring you something exciting—the first look at the Nippon Marathon 2 demo! šŸŽ‰



Before we unleash it on Steam, we need your help! As a two-person team, we want to make sure the demo is as polished as possible. Your feedback will be invaluable in catching bugs, balancing issues, and improving the experience. This is your chance to help shape the official Nippon Marathon 2 demo for Steam!

šŸ’» How to Join the Beta Test:
The demo will be available exclusively for our Discord community first! To participate:
1ļøāƒ£ Join our Discord
2ļøāƒ£ Complete this form

šŸŒ Demo Language:
Right now, the demo is only in English, but we’ll be adding localisation during development. In the meantime, everyone is welcome to take part!

šŸ•¹ Steam Remote Play Testing & Q&A:
The demo currently supports solo play, 4-player local, and Steam Remote Play. So, we’ll be organising Steam Remote Play test sessions and hosting AMA (Ask Me Anything) sessions afterward!

šŸ“¢ Why Your Feedback Matters:
After this beta, we’ll refine the demo for Steam, publishers, and streamers. This is a huge step, and your input is vital in making Nippon Marathon 2 the best it can be!

šŸŽØ More Ways to Get Involved:
But wait… there’s more! šŸ‘€ We already have fun ways for you to get involved in development. Think designing crowd signs, shop banners, advertising signs, and custom character creator items—but we’ll save that for later! šŸ˜‰

We’re super excited (and maybe a little nervous!) to share this with you. Thank you for your patience and support—we couldn’t do this without you! ā¤ļø

See you in the beta! šŸƒšŸ’Ø

Andy & Amy