Dev Story + Pursuer Visual Update (1.1.1)
[p]Hi everyone![/p][p]The visual update in Version 1.1.1 mainly focuses on two things:[/p]
[/p][p][/p][p]A little dev story:[/p][p]That night, it was already very late when I finished this update. The quiet late-night hours are perfect for sleep.
As usual, I shut down my PC, turned off the desk lamp…
I walked to the bed, ready to collapse and fall asleep.[/p][p]Then, maybe because of thermal expansion and contraction, my monitor made a sharp click.
I looked over—and the room was pitch black, except for a tiny red light on the monitor.[/p][p]In an instant, I got goosebumps.
A black figure was standing there, with a single red eye staring straight at me…[/p][p]“This can’t be…” I told myself, but that image was stuck in my head.
After a while, my eyes slowly adjusted to the darkness… and the figure disappeared.[/p][p]And just like that, all my sleepiness was gone.[/p][p][/p][p]Wishing you all a Happy New Year! 🎉[/p]
- [p]I simplified the pursuer’s design to make the overall focus clearer.[/p]
- [p]I also made the weapon in his hand look cooler.[/p]
As usual, I shut down my PC, turned off the desk lamp…
I walked to the bed, ready to collapse and fall asleep.[/p][p]Then, maybe because of thermal expansion and contraction, my monitor made a sharp click.
I looked over—and the room was pitch black, except for a tiny red light on the monitor.[/p][p]In an instant, I got goosebumps.
A black figure was standing there, with a single red eye staring straight at me…[/p][p]“This can’t be…” I told myself, but that image was stuck in my head.
After a while, my eyes slowly adjusted to the darkness… and the figure disappeared.[/p][p]And just like that, all my sleepiness was gone.[/p][p][/p][p]Wishing you all a Happy New Year! 🎉[/p]