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  3. v0.72.0 - Shiny Goldfish, Better farms

v0.72.0 - Shiny Goldfish, Better farms

Introducing the shiny goldfish! At level 5, the goldfish will glow.



Pets will be able to be fed and level up in future! The pet info box now shows the pet level and a star besides maxed level pets.

I added goldfish as a meme pet that gives a normal bonus effect, but I didn't realise that in a specific strategy, it actually becomes a powerful asset when fully leveled up. So I've decided to make it shine at max level. Other pets might change appearance at max level - I would personally love a purple turtle. (hey it rhymes!)



Veggie farms have also been buffed, and their description of feeding 3 settlers when they actually fed 1.5 was previously misleading - even though veggies do indeed restore 3x hunger, the farms producing them work twice as slow). However, in order to not make them weaker, in this new update, they now feed 2 people with the new durations.



I've also made other fixes. Full changelog:
  • Veggie farms work faster: 20s -> 15s
  • Veggie farm description fixed: 3 -> 2 settlers
  • Grant 1 amulet if entering home island with starting fence and no research
  • Add 'Turrets can only shoot in front' to turret descriptions
  • Goldfish now glows at max level (Glowfish)
  • Pet info now displays pet level
  • Pet name displays star at max level
  • Fix able to equip more pets than allowed when resetting research
  • Fix achievement text at home island achievements incorrectly saying leaderboard
  • Fix Starting Shields working awkwardly with tall buildings
  • Achievements UI now show 'Coming Soon' on demo