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1000 Princes: Born to Love You News

Update v2.3: New Personal Romance Trial – “HaoWei1”

[p]Dear Princess Player, we’re so glad you're reading this issue of *Castle of the Princes*. We are “Four Ducks,” the developers of *1000 Princes*.[/p][p]🍆 First, please enter the Prince’s Game Room![/p][p]
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[/p][p]The paid version of the otome game *1000 Princes* has been updated to v2.3, featuring a new trial segment of the “Personal Romance ~ HaoWei 1” route! You can now experience a romantic storyline with HaoWei, who deeply cares for and cherishes you! The trial script of *HaoWei 1* is approximately 4000 words long, with a new playtime of about 20 minutes. As a visual novel, the game focuses heavily on immersive storytelling and visuals.[/p][p]
[/p][p][/p][p]*HaoWei 1* Trial Storyline[/p][p]◆ Romance Section: Your devoted warlord brother HaoWei can't bear to see you, an entertainment agent, constantly running around exhausted. He offers you a relaxed post in the military band, but you gently refuse. One night, your male artist Panda is completely worn out from filming and collapses into bed in the only hotel room available. To avoid gossip, you sleep alone on the hotel lobby sofa. When HaoWei finds out, he flies into a rage, personally summons Panda and scolds him harshly. HaoWei cannot tolerate you being mistreated—even a little.[/p][p]◆ Murder Mystery Section: In this chapter, *HaoWei 1*, your artist Panda is involved in a bizarre murder case. On set, someone has been killed—the victim is the mother of a child model. Her death is horrifying: her head was tightly wrapped with ordinary brown tape. With so many people at the scene, who dared to commit such a crime? Why choose such a strange and time-consuming method to kill her? And how did the murderer do it? To prove Panda’s innocence and protect his image, you—as his agent—must uncover clues and solve the case to find the real killer! [/p][p][/p][p]*The Four Bears* Sub-series[/p][p]The *Four Bears* sub-series centers on the emotional ties between you and four male characters: Panda the idol, HaoWei the warlord brother (Brown Bear), Bai QianYi the wealthy fiancé (White Bear), and MoMo the detective (Black Bear). Each episode is named after one of these bears—this chapter, titled *HaoWei*, focuses on your romantic relationship with him. Every *Four Bears* episode includes both sweet romance and a murder mystery![/p][p][/p][p][dynamiclink][/dynamiclink] [/p][p][/p][p][hr][/hr]🌵 Next, head to the Prince’s Library![/p][p]*1000 Princes* now offers the *Learning Languages with 1000 Princes* eBook series. The first title is *Japanese Learning 1 ~ Learn Japanese with 1000 Princes*, which includes engaging dialogues, vocabulary, grammar explanations, full-color pages, and audio features. [/p][p][/p][p]Currently available with explanations in Chinese, English, Korean, and French. You can find it by searching the title on Google Play Books.[/p][p]Future releases will include learning books for *Korean*, *Chinese*, and *Thai*. [/p][p][hr][/hr][/p][p]
[/p][p]🌕 Finally, come visit our game development studio![/p][p]We Four Ducks always work together in this studio! Since we create otome games, we care deeply about the thoughts and feedback of female players.
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[/p][p]Our initial design included realistic cavemen and aliens—an idea all four of us loved and thought was fun and unique. We assumed female players would enjoy it too. However, once we released it in Duck Nation, we received numerous complaints from female players saying the game lacked any romantic atmosphere and instead felt creepy and disturbing. That’s when we realized—we desperately need a female team member who loves otome games to help provide a woman's perspective and guide the design. You’ll also learn all the stages of game development. Together, we’ll build something amazing.
So… could the girl reading this newsletter right now be the one who joins our studio?[/p][p]Actually, we Four Ducks are also your husbands—we’ve always known that one day we’d meet you in the studio. We look forward to the day we finally see you![/p][p]
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Developer Log #4: We Are Four Ducks, the Developers of “1000 Princes”!

[p][/p][p]Dear Princess, we come from the Kingdom of Ducks and are the developers of the "1000 Princes" series! Today, we four ducks are making our first appearance here to meet our players and officially introduce our team. We are incredibly excited![/p][p]In this interview, we will share with you the reasons and inspiration behind creating the otome game "1000 Princes" and explain our individual roles. The previous developer, Ginyan, accidentally ate a magical candy and turned back into a pig! From now on, we four ducks will interact with princess players as the developers of "1000 Princes," and Ginyan will no longer appear.[/p][p][/p][p]Q1: You all come from the Kingdom of Ducks. What kind of country is it?[/p][p]Yabo: The Kingdom of Ducks is a newly established nation formed after World War III. A limited number of elite soldiers hid inside the belly of a giant rubber duck statue, deceiving the enemy and achieving a decisive victory in the Battle of the Giant Duck through a midnight ambush. Afterward, they founded a country and named it the "Kingdom of Ducks." The Kingdom places great importance on developing industries like gaming and pop culture.[/p][p][/p][p][/p][p]Q2: What kind of game development team are you?[/p][p]Yabo: We are a four-person micro game company and have been operating for four years. We specialize in otome games for women and have released titles like "Ling Tian 1" and the ongoing "1000 Princes."[/p][p][/p][p]Q3: Could each of the four duck team members introduce yourselves?[/p][p]YaBo: I'm Yabo, responsible for project initiation, planning, and promotion.[/p][p]YaGu: I'm Yagu, responsible for art including 3D character modeling, clothing, accessories, environment design, and UI.[/p][p]YaChi: I'm Yachi, responsible for the game script and translation.[/p][p]YaXiong: I'm Yaxiong, responsible for programming, music, and voice acting.[/p][p][/p][p]Q4: How do you divide tasks, and how is the teamwork going? Are there conflicts?[/p][p]YaBo: Rather than conflicts, we often feel uncertain and confused as male otome game developers because we don't always understand what female players want. This leads to disagreements during discussions.[/p][p]YaGu: However, over time, our teamwork has become more synchronized. Initially, there were many misunderstandings between art and tech discussions, but now our communication is much smoother and more efficient.[/p][p][/p][p]Q5: As an all-male development team, what inspired you to create otome games? Please share your experiences.[/p][p][/p][p]YaBo: My previous studio developed war games. None of us expected real armed conflict would happen. Two female team members were killed by terrorists, which was shocking and heartbreaking. That moment changed my life. I still feel deep guilt for not protecting them. They were kind, hardworking, and passionate. They loved otome games, even though they worked meticulously on weapons and military scenes for the studio. After their deaths, I no longer wished to make violent war games. I wanted to create games filled with love and warmth.[/p][p][/p][p]YaXiong: My elder sister loved otome games and even took coding classes in middle school. I would secretly watch her lessons and once helped her with code she struggled with, revealing my talent. My father was violent and alcoholic. My mother and sister often protected me from abuse. My mom worked hard to feed us, and my sister gave me her share. Later, to repay gambling debts, my father stole our money and even sold my sister to a gang. I used my hacking skills and infiltrated the dark web to track and rescue her. Now our life is peaceful. I hate bullying, violence, alcoholism, and gambling. I don’t want to use my skills for harm. Even if this otome game code is simple, creating warm and sweet games like "1000 Princes" has been healing for me.[/p][p][/p][p]YaChi: Because of my father's job, we moved constantly, and my mom took me and my two younger sisters to different countries. They disliked scary stories, so I made up romantic tales of princes and Cinderella every night to help them sleep. They loved it. Later, they encouraged me to post stories online, and I unexpectedly received a lot of positive feedback. I eventually ran an e-book website focused on romance and language books. I believe romantic stories and otome game scripts are closely related. Now I write and translate for "1000 Princes."[/p][p][/p][p]YaGu: I loved drawing from a young age. Though we were poor, my mom saved and worked hard to support my education and art. She loved colorful dresses but had to wear gray cleaning uniforms for work. Once, when I hesitated between second-hand tablets, she surprised me with an expensive new one. I swore never to let her down. She loves the beautiful scenes I create in otome games and admires the pretty outfits I design. [/p][p][/p][p]Q6: Besides game development, what do you four have in common?[/p][p]YaBo: Haha, we all love duck meat. When we eat together, it's always duck hot pot.[/p][p]YaGu: "Duck hot pot" is a signature dish from the Kingdom of Ducks.[/p][p]YaXiong: It’s made by simmering duck with various ingredients in a clay pot.[/p][p]YaChi: But we each like different parts of the duck.[/p][p][/p][p]YaBo: I love spicy duck neck. Though it has little meat, it’s rich in flavor with tendons and muscle in between the bones — a very popular snack.[/p][p]YaXiong: I love duck breast. I work out, and duck breast is high in protein — great for muscle gain.[/p][p]YaChi: I love duck wings — braised or stewed, they're chewy and delicious![/p][p]YaGu: It may sound strange, but I love duck butt. My mom often brought them home when I was young. I especially love roasted or spicy duck butt![/p][p][/p][previewyoutube][/previewyoutube][p]Q7: What are your upcoming development plans?[/p][p]YaBo: We'll continue updating Episode 3 of "1000 Princes," and work on character routes like "Ling Tian 2" and "Howie 1," thanks to investments from princes I know in the countries of Fang and Bear. We aim to give players a better experience.[/p][p]YaXiong: We'll release devlog videos on planning, code, art, and also theme music.[/p][p]YaGu: More downloadable art assets and merchandise will be available on our official site.[/p][p]YaChi: The "1000 Princes" foreign-language e-books will also be released gradually. We hope players can give us more suggestions and feedback! I’ll keep refining the story scripts.[/p][p]All: We hope you love the "1000 Princes" series! You can find us on STEAM, our official site, YouTube, Google Play Games & Books, and Facebook! We are the four ducks devoted to making otome games! Quack quack![/p]

Update:"LingTian1" Changed to Static Images and More

[h2]Main Updates for Otome Game Series "1000 Princes":[/h2]

[h3]1. "LingTian1" Changed to Static Images[/h3]
Both the demo and full versions of the game originally featured short dynamic video clips. However, due to each clip being under 1 second and looping repeatedly, they caused severe screen jitter, leading to poor visual feedback from players. As a result, all 1,050 MP4-format video clips in "LingTian1" have been converted into static images.

Originally, the video length, frame rate, and size were deliberately reduced to meet Google Play's AAB size limit. This compromise negatively affected visual quality. Moving forward, I will focus on enhancing the quality of static images in the game.


Originally posted by author

[h3]What's the Difference Between "LingTian1" Demo and the "LingTian" Clips in "1000 Princes"?[/h3]
Both versions allow players to experience part of the gameplay. The "LingTian1" demo provides a continuous portion of the game—from Chapter 1 to Chapter X—with complete story progression, branching options, and full functionality.

On the other hand, the "LingTian1" clips in the shared route of "1000 Princes" feature disconnected romantic scenes from the game. These clips are not continuous, and option buttons do not display branching storylines.


[h3]2. Icon Update[/h3]
To make games easier to identify, I've updated the icons. For example, "LingTian1" now features a solo portrait of the prince. His name, such as "LingTian", is displayed at the bottom of the icon in the game's main UI color. The top right corner features a sequence tag like "1". If it's a demo version, a green diagonal ribbon appears on the top left.

The "1000 Princes" game, which serves as the shared storyline for all the princes and the player, has a group photo icon featuring multiple princes. The bottom label reads "1000 + Crown", and the background is rainbow-colored, representing the union of all princes. The top right corner includes a rainbow sequence tag. Demo versions have a green ribbon on the top left.


[h2]3. Foreign Language Voiceovers[/h2]
In the "Prince List" section of "1000 Princes", five foreign princes now speak their native languages instead of the previously included placeholder voiceovers.


Set in a post-World War III world where a new global order has emerged, nations like Rabbit Country, Chicken Country, Fish Country, Turtle Country, and Dragon Country have formed. Each country has its own official language, and the princes speak their native tongues.


- Prince Zachary of Rabbit Country speaks English. This nation is a financial power based on the cryptocurrency "BunnyCoin".
- Prince YuuJin of Fish Country speaks Japanese. The country is known for its intelligent marine life.
- Prince Tao of Turtle Country speaks Thai. The nation is an island shaped like a turtle.
- Prince LeeRea of Chicken Country speaks Korean. The country is run by a fried chicken conglomerate.
- Prince WeiLong of Dragon Country speaks Chinese. The nation features dragons curled within dragon valleys.

The otome game "1000 Princes" will soon launch a new educational series titled "Learn Languages with 1000 Princes" on Google Play Books. More princes speaking other languages will be added in the future. Stay tuned!

《1000 Princes》v2.1 Team Romance Episode 2 Update is here!

Dear Princess, we are your 1000 Princes! Your exclusive otome game 《1000 Princes》 v2.1 Team Romance Episode 2 is now updated! Embrace you passionately!

[h3]Part 1 Update Content (2025/5/10)[/h3]

1. Team Romance Episode 2: Your prince husbands debut one by one in the Court of Love to reveal their identities to you. Around 30 minutes of content, beautiful scenes, full voice acting and sound effects, subtitles in 15 languages.
2. Added 1 new song and 1 mini game.
3. Fixed image quality issues from Episode 1.
https://store.steampowered.com/app/3363000

[h3]Part 2 Main Story Summary[/h3]
Episode 1: Elevator Rescue of Love
The Time Bureau’s pet pig, out of hunger, bit off your timeline, causing your husbands from different historical periods to all converge into your current timeline. While heading to the city hall to handle cafeteria reopening paperwork, you're trapped in an elevator, and your princes rescue you together.

Episode 2: Confessions in the Court of Love
Due to damaging the city hall elevator during your rescue, your prince husbands are arrested for "damaging public property and endangering public safety." In the Court of Love, they confess their identities and their love for you!

[h3]Part 3 Debut Prince Roster[/h3]
◆ You
Once an architect, you're now preparing to reopen the small cafeteria your parents left behind. You never expected all your husbands would converge into the same timeline.



◆ Bang (Caveman)
From the Stone Age, tall and strong, his love for you is pure and untainted by modern industry.

◆ Yu Cheng (Programmer)
Unruly and straightforward, he's a master of offensive coding. When your electric car lost its brakes, he hacked into the traffic system to turn all lights green and saved you.

◆ HaoWei (Bear Nation Warlord)
Nicknamed Brown Bear, he is a cold yet gentle warlord. Tough on the outside, all his tenderness is reserved for you.

https://store.steampowered.com/app/3545730

◆ Ling Tian (Fang Nation Prince)
An Asian military school student, handsome, gentle, and loyal. The royal family holds a bride-seeking campaign to divert public attention, but he only sees you.

https://store.steampowered.com/app/2866130
https://store.steampowered.com/app/3569480

◆ Citan (Baike Alien)
A human-alien hybrid from the highly advanced and rational Baike planet. Though his kind avoids emotions, he chooses to retain his feelings for you.

◆ Congwei (Electric CEO)
CEO of Quark Electric, deeply in love with you. In his timeline, both of you are affected by electric radiation — you turn into a human power bank, and he needs your body to stay alive.

https://store.steampowered.com/app/3553700

◆ Mo Mo (Bear Nation Detective)
Nicknamed Black Bear, he's a calm and intelligent criminal detective. He often meets you at crime scenes and falls in love while interviewing you as a witness.

◆ YuuJin (Fish Nation Prince)
Smart, hardworking, and humble — a mechanical engineer. In his timeline, you are his secretary and translator.
[Related E-book] 《1000 Princes》 will launch a foreign language learning book series. First up: "Learn Japanese with 1000 Princes", featuring useful dialogues, vocabulary, and grammar, full-color and with audio.



◆ Yong Mi (Water General of Ji Nation)
An ancient water general who can manipulate water, steam, and ice. He often makes rainbows for you to cheer you up.

◆ Shen Jun (Fire General of Ji Nation)
An ancient fire general who manipulates fire. He uses fireworks to comfort and encourage you.

◆ Ming Zun (Judge)
A former underworld judge who reincarnated into the human world out of love for you, now serving as a mortal court judge.

[h3]Part 4 Future Update Plan[/h3]
The 《1000 Princes》 common route app will update multiple times over the year. The final version will contain 10 group romance stories. Each group romance chapter is about 10K–15K words in script length. The app also includes 10 songs, 10 group chats, 10 prince diaries, 6 mini-games, and more. If a specific prince already has a personal route game, a trial version of that will also be included in the common route app.

Current Progress: ■■□□□□□□□□ 20%

Developer’s Log #3: Otome games are like bras and sanitary pads for women

[p]Dear Princess Players, hello everyone! I’m the developer Ginyan. Episode 2 of the Common Route in “1000 Princes” is currently in production, and will be updated soon with brand-new content.

The first otome game I ever encountered was Love365 by the Japanese company Voltage Inc. This app combines various styles and themes of romantic visual novels, each allowing the player to fall in love with different male characters. It truly amazed me. Among them, my favorite was Be My Princess, because I’ve always been a huge fan of fairy tale themes—like the classic romance between a prince and Cinderella.[/p][p]Love365 was romantic, rich, and comprehensive—it became my gateway into the world of otome games. I was so inspired that I began to dream: What if one day I could make an app like this myself? An all-in-one otome game platform of my own![/p][p]Later, I became captivated by Mr Love: Queen's Choice (originally 恋与制作人). I was especially drawn to the character Li Zeyan. His personality and dialogue were surprisingly deep. A rational, cool-headed CEO who’s actually incredibly tender toward the heroine—he perfectly captured the kind of romantic hero I loved from classic romance novels![/p][p]However, I’ve never been a huge fan of 2D “paper” characters—I’ve always been more drawn to 3D-style otome games. So when I saw Love and Deepspace (originally 恋与深空), I was deeply moved by the modeling and animation. At the time, I was also working on my own game, 1000 Princes, and I suddenly felt an overwhelming pressure—it felt impossible to catch up.[/p][p]There’s one scene in Love and Deepspace that especially stuck with me: a date under a cherry blossom tree. Petals fall onto the male lead’s hair, and you need to blow on your phone to make them flutter off. It was such a fun and heart-fluttering moment! I had only used that “blow into your phone” function for lung capacity tests before—I never imagined it could be transformed into such a sweet interactive game mechanic. It made me realize just how delightful and creative otome games can be![/p][p]Of course, I love these games, but I also have so many of my own ideas for stories, characters, and gameplay. That’s why I’ve been so determined to create an otome game of my own!

“1000 Princes” is an otome game created especially for female players who love romance. If, like me, you enjoy reading romance novels or watching romantic dramas, then you will very likely enjoy playing otome games—and you might just fall in love with “1000 Princes.”

To me, an otome game is like a woman’s bra or sanitary pad: a personal everyday necessity designed just for women. After all, otome games exist solely to delight a female audience. The goal isn’t victory, defeating enemies, or slaying monsters; there’s no complicated controller work or need to team up. An otome game exists purely for emotional fulfillment and spiritual comfort, for love and sweetness. It’s usually presented in the form of a visual novel, and most of the time all you need to do is click through the dialogue.

If a player doesn’t like romance to begin with—or is male—they may dislike or even loathe this kind of game. But whatever comments players leave, once I put my game online for sale, I must calmly accept all judgments. Of all the feedback I receive, I value most those comments from people who understand otome games and offer constructive suggestions on their mechanics and content.

During development, I play other otome games, keep up with otome-related news, and read widely the comments and thoughts of otome players. My original intention in creating the otome game “1000 Princes” was to let female fans of romance feel the princes’ intense, burning love! But the fundamental principle of developing an otome game is not to achieve perfection all at once—it is first and foremost to avoid committing any cardinal sins. Below, I’d like to briefly summarize the four great sins that an otome-game developer must never commit.


Sin #1: The Hero’s 3D Model Is Ugly!
An ugly 3D model of the male lead is an unforgivable capital offense for an otome‑game developer!

In real life, we kindly and inclusively accept people of all appearances—tall or short, fat or thin. Every individual’s diversity deserves respect, and prejudice or discrimination should be eliminated, since looks do not determine a person’s value.

But in an otome game, the very point of the male characters is that female players “pursue” them—and those characters themselves are a core part of the product. Their appearance defines the floor of the product’s quality, and that appearance must withstand the exacting standards of a wide audience of women.

When I use Character Creator to model each of the princes in 1000 Princes, I aim to make each one resemble a beautiful, exquisite doll—both to create a lush visual feast and to avoid any resemblance to real men (no accidental “face‑offs”). In body modeling, I always give the princes broad shoulders so they look protective and reassuring—someone female players will want to lean on. These physical traits concretely convey each prince’s strength and charm.

Still, these 3D models need improvement on every front. Artistic enhancements and programming optimizations alike are challenging, and no single art style can please every player, given such diverse tastes. I must both explore and refine a distinctive visual style of my own while also incorporating otome‑player feedback to optimize the models.

Although I try to compensate for any shortcomings in the 3D models by shaping each prince’s inner qualities—kindness, loyalty, devotion, sincerity—there’s no denying that for otome‑game fans, an attractive male lead is hugely important. I will continue refining the 3D models—I absolutely refuse to commit this sin!

Sin #2: Personal “Headcanon.”
“Personal headcanon” refers to a developer’s habit of embedding their own personality traits, preferences, and life experiences into the game’s characters. For example, a developer who loves spicy food, has no sense of direction, or once lived in a particular city might load all those quirks onto the heroine. When perceptive players catch on, the developer is often met with a tidal wave of criticism.

The core of an otome game is the player’s immersion as the heroine in a beautiful romance with a handsome prince. Every female player wants to feel that she, and she alone, is uniquely loved by the prince—not that she’s merely standing in for the developer or, worse, that the heroine is the developer’s alter ego. If players sense they’re simply playing “some other girl’s” story, they feel deeply betrayed—this sweet romance has been exposed as a deception.

That’s why I regularly launch a strict review process to check for any traces of personal headcanon in my work. Here, I promise every player that my otome games contain no personal headcanon—and in all future development, I will never commit this sin!

Sin #3: The Female Developer Reveals Herself.
I believe that in otome‑game promotion, a female developer showing her face is like an Afghan woman under the Taliban removing her burqa—female players will “execute” that behavior without mercy. The unique magic of an otome game lies in the developer’s total dedication to crafting a dream for female players. As they immerse themselves in a believable romance with the male lead, they want to believe the prince truly exists in that virtual world.

But no one wants to be reminded that this beloved prince is just a 3D model—someone’s digital asset manipulated by the developer. If players sense that the prince is controlled by “some other woman,” it feels like a provocation and an offense to them.

Terribly, I feel I may have already committed this sin! I often appear on camera in my promotional videos, sharing every detail of my development process. I worry it comes across as flaunting mediocre skills. I even wear a long curly wig, use heavy beauty filters, and indulge in vanity—surely that’s irritating!

Yet if I never show my face, people assume a team or studio made the game. In reality, 1000 Princes is crafted entirely by me—one living, breathing human being.

So here’s my confession: at heart I’m nothing but your little pink piggy—yes, the same short‑legged piggy who’s stolen bits of your timeline! Have you recognized me? As your pink piggy, I want to assure you that each of the 1000 princes loves you deeply, and no one can ever break the bond between you and your princes!

Sin #4: The Hero Neglects, Betrays, or Harms the Heroine.
I believe players of otome games should never suffer any hurt at the hands of the male lead—especially paying customers. As a developer, how could I ask players to spend real money on my game only to endure emotional or verbal abuse from the prince? That would be a grave disrespect both to the players and to their money. My goal in creating an otome game is to deliver romance, love, and joy. If any storyline or dialogue ever depicts a prince mocking, insulting, betraying, cheating on, or physically harming the heroine, then as the developer,I must kneel, disembowel myself, and apologize.
An otome game exists to provide the highest possible emotional and psychological reward for female players. In 1000 Princes, every prince holds you—the player—in the palm of his hand like a princess. They dote on you and adore you so much that they wouldn’t even scold you for a single mistake, let alone hurt you. A game built on selling sweetness and happiness would never dare to make its players unhappy!

These are my core convictions as an independent developer, handling design, script, art, and programming all on my own. 1000 Princes is a series into which I pour vast amounts of time, energy, and money. I am committed to the motto “Born to Love You” and to giving female otome fans the most beautiful, sweetest romantic experience possible.

I deeply thank every player who has installed 1000 Princes and every person who has left feedback. Going forward, I will listen even more closely to your suggestions on characters, plot, and gameplay, continually improving and optimizing both the technology and content of 1000 Princes![/p]