Version 0.18 Demo Updated
Version 0.18.0: Leveling, Projectiles, and Streamlined Systems
This update focuses on adding a leveling system, improving projectiles, streamlining gameplay systems, and fixing various bugs.
[h2]Key Changes[/h2]
- Automatic Leveling System Added:
- Your stats now increase automatically as you level up.
- Level progression is integrated into the core gameplay.
- The UI shows your current level and changes.
- Stats are recalculated when you level up.
- Your stats now increase automatically as you level up.
- Gameplay System Improvements:
- The camera has been improved.
- The sound system has been updated for better performance.
- The event system (which handles in-game events) has been enhanced.
- Gameplay components have been optimized.
- The user interface has been updated.
- The camera has been improved.
- Projectile System Overhaul:
- Projectiles now use physics-based movement for more realistic interactions.
- Collisions between projectiles and other objects are now more accurate, including trigger-based detection.
- Projectiles can now damage each other.
- Projectiles may deflect based on damage.
- Projectile size can change based on its remaining energy.
- Projectiles now automatically interact with the environment in a more logical way.
- Collision responses, including push forces, have been improved.
- Explosion damage and push forces are calculated more accurately.
- Projectiles now use physics-based movement for more realistic interactions.
- Stat System Changes:
- Stats now scale automatically based on your level.
- Stat calculations have been improved to include level-based increases.
- Stats now scale automatically based on your level.
- Streamlined Cost System:
- Some features will have a free usage, now.
- The first time you use specific assignable abilities, they will be free.
- The cost display now shows which features have free uses.
- Redundant cost displays have been removed.
- Some features will have a free usage, now.
- Note Activation Changes:
- Notes now activate instantly without any delay.
- Notes now activate instantly without any delay.
- Stat Adjustments:
- Irrelevant stat modifications are now cleared when abilities are disabled.
- Irrelevant stat modifications are now cleared when abilities are disabled.
[h2]Bug Fixes[/h2]
- Fixed issues with how stat attributes were displayed.
- Improved the responsiveness of the controls.
- Fixed various audio-related bugs.
- Fixed the display of font sizes and text in the UI.
- Fixed an issue where the cost of certain features was calculated incorrectly (showing as 0 when it shouldn't).
- Fixed a bug where the first free use of certain abilities was not being handled correctly.