V 0.19.1 Demo updated
[0.19.1] - 2024-01-28
Overview:
This update refines the visual status indicators for components and improves their performance.
Enhanced Visuals:
Status dots now only appear when a feature is active.
They remain in fixed positions regardless of component rotation.
Dot sizes are adjusted for clarity (larger for core components).
Optimizations & Fixes:
Improved logic for dot creation and cleanup.
Fixed issues with dots rotating with components or appearing when not needed.
[0.19.0] - 2024-01-28
Overview:
This update refines the notification system and improves game state transitions, focusing on clarity and smoother operations.
Popup System:
Introduces a new popup manager and UI for notifications, including level-up alerts.
Supports automatic stacking, repositioning, and smooth animations with configurable durations.
Includes tools for testing and ensures proper cleanup.
Game State & Level-Up Improvements:
Adjusts ground settings for non-gameplay states with a default position and reduced animations.
Fixes energy bar reset issues and improves handling of excess energy during level-ups.
UI Enhancements:
Increases popup width for better readability while maintaining dynamic height.
Technical Additions:
Adds new prefabs to support the popup system and overall UI management.
Yes tutorials are coming, working on em right now
Overview:
This update refines the visual status indicators for components and improves their performance.
Enhanced Visuals:
Status dots now only appear when a feature is active.
They remain in fixed positions regardless of component rotation.
Dot sizes are adjusted for clarity (larger for core components).
Optimizations & Fixes:
Improved logic for dot creation and cleanup.
Fixed issues with dots rotating with components or appearing when not needed.
[0.19.0] - 2024-01-28
Overview:
This update refines the notification system and improves game state transitions, focusing on clarity and smoother operations.
Popup System:
Introduces a new popup manager and UI for notifications, including level-up alerts.
Supports automatic stacking, repositioning, and smooth animations with configurable durations.
Includes tools for testing and ensures proper cleanup.
Game State & Level-Up Improvements:
Adjusts ground settings for non-gameplay states with a default position and reduced animations.
Fixes energy bar reset issues and improves handling of excess energy during level-ups.
UI Enhancements:
Increases popup width for better readability while maintaining dynamic height.
Technical Additions:
Adds new prefabs to support the popup system and overall UI management.
Yes tutorials are coming, working on em right now