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  3. Early Access Update 17

Early Access Update 17



We’re happy to announce Super Cane Magic ZERO Early Access Update 17!
Let’s see what’s new:

https://youtu.be/TPgfmX4J-2o

Sell items

You can now sell items to vendors! We added vendor characters in every shop, so now you can convert the items you don't’ use in precious salami!



Respec

Some characters will be able to reset your belief points

Level Cap +20

We increased the level cap by 20 levels. You can now reach level 50 and gain access to 2 new belief trees!

Game Hub

After completing the tutorial, you will be able to access a new level with some interesting features:
  • Permanent Shop to buy and sell gear
  • The Belief Respec Specialist
  • Playable characters unlock
  • “Elite Dungeon” Level




Balance and content

  • Enemy spawn groups reworked to be more varied and challenging
  • Enemy damage reduced roughly by 20% al lower levels
  • Ranged enemy movement speed increased by 30%
  • Small Enemy Stun Resistance increased by 50%
  • Medium Enemy Stun Resistance increased by 30%
  • Large Enemy health received a small buff
  • Stun inflicted by throwing enemies against other enemies reduced by 40%, it should now be harder to chain stun enemy groups
  • Spring mana cost on use has been reduced
  • Added new enemy: Lizard Man Axe Thrower
  • Added a new room to the “Hills” Tileset
  • Health and damage from eating items has been reduced approximately by 40%
  • Doubled warning time for enemy attacks
  • Mini-stuns on enemies after a successful weapon hit have been slightly increased
  • Reworked audio




Changes and Bugfixes:

  • Story dialog status is now saved
  • Fixed a bug that caused unspent belief points warning being shown in the arena
  • Fixed collider on stairs borders that were causing glitchy movement
  • Changed the threshold for falling down from higher places to be more forgiving
  • Removed “Unlockables” menu. Playable characters can now be unlocked in the Hub
  • Solved a bug that made random generation sometimes fail at being random
Backers’ Rewards

  • All characters have been completed. Some are coming with this patch and the others will be released in future updates
  • Backer Items and Credits will be coming in the next patches


HOTFIX 17.02


  • Fixed a bug that prevented detect hidden stat from working
  • Fixed broken texture in a defesive buff
  • Fixed a bug that prevented item mana usage and base damage to be shown while being stored in the inventory
  • Fixed a bug that prevented the rumble sound of pressure plates from stopping
  • Fixed a bug with doors making no sound when opening and closing
  • Fixad a bug that made world map nodes appear horizontally stretched
  • Fixed fixed trap damage Not Scaling with stage tier
  • Poison damage: 1.5%HP per tick but duration increased from 10 to 20 secs
  • On-Fire Damage: increased from 2.5%HP per tick to 4%HP per tick. Duration is still 4 seconds
  • Fixed wrong lighting in world map