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Herbal Haven News

Hotfix for Demo #9

  • [p]Added input validation for dragging in dropping in the crafting UI.[/p]
  • [p]Fixed a graphical bug when pressing pause while another UI was open.[/p]
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Hotfix for Demo #8

  • [p]Removed the night time shader from making the indoors darker.[/p]
  • [p]Fixed the crop saving and loading in the greenhouse.[/p]
  • [p]Fixed the bug preventing unused items in the crafting bench from disappearing. They now go to your inventory.[/p]

Hotfix for Demo #7

  • [p]Fixed player doll bug when selecting socks or frilly dress.[/p]
  • [p]added audio and visual feedback to saving / loading.[/p]
  • [p]added data validation for game loading.[/p]
  • [p]inventory swap improvements[/p]
  • [p]Interactions during dialogue was skipping text instead of auto finishing the typewriter effect.[/p]
  • [p]When you leave the room with a cutscene still running it should be saved.[/p]
  • [p]Fixed logic for tooltip generation should be more consistent.[/p]
[p][/p][p]I really appreciate everyone's feedback on improving the game![/p]

Hotfix for Demo #6

  • [p]Fixed crash caused by specific type of hair when viewing player doll.[/p]
  • [p]Fixed mushroom spawn for the forest. ( They only spawn after it rains. )[/p]

Hotfix for Demo #5

  • [p]Fixed an issue with the depth sorting system that was getting initialized after the player causing the game to crash.[/p]
  • [p]Fixed the companion spawning off screen when leaving buildings.[/p]