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Law School - Season 1 - Update #4



[h2]Hello everyone, and welcome to the fourth update for Law School - Season 1![/h2]



March has probably been the most productive month yet in terms of 3D progress. I knew from the start this was going to be a busy month, and I'm very satisfied with the amount of work completed.

I'm currently about 70% done with this final episode, despite adding some extra content. I'd estimate that in roughly two more months, the raw 3D work will be finished, allowing me to move on to the next stage—postwork.

A slight setback has been the speed of my animator, who has recently been overwhelmed with work. Despite this, we're still on track for a Q3 2025 release.



Here are some updated numbers for you:

Season 1 Current Progress:
📸 Images: 8,160
🎞️ Animations: 241
📜 Script: 124,152 words
🎮 Mini-Games: 7
🔥 LEWD Scenes: 15
🖼️ Unlockable Custom Images: 23
🎵 Soundtrack: 108 tracks

I'm quite pleased with these numbers. We’re looking at approximately 9,500 renders for this first season, which will offer substantial gameplay and double-digit playtime.



That’s all for this update. If you'd like to support the game, please wishlist it and recommend it to your friends!

See you next month,

MisterMaya

Law School - Season 1 - Update #3


[h2]
Hello everyone, and welcome to the third update for Law School - Season 1![/h2]

Over the slightly shorter month of February, I’ve been working on DAY 4 of the third and final episode of Season 1. Progress has been solid, though slightly less than I anticipated—but for good reasons.
I ended up adding two extra scenes and reworking the final big scene of that day, which made the entire day a bit larger than originally planned.



I’m now about 3–4 days away from completing DAY 4 and moving on to the next. In terms of overall progress, I’d say I’m about 50% done with this final episode—in just three months. That’s pretty exciting!

Next month, I’ll be tackling DAY 5 and hopefully DAY 6 as well. Big things are happening, so I’ve been spending extra time refining my renders to better match the mood of each scene. Seeing how everything is coming together makes me confident that you’re in for a treat.



[h2]Season 1 Current Progress:
[/h2]
📸 Images: 7,126
🎞️ Animations: 220
📜 Script: 116,125 words
🎮 Mini-Games: 7
🔥 LEWD Scenes: 13
🖼️ Unlockable Custom Images: 23
🎵 Soundtrack: 108 tracks

We’re still on track for a Q3 2025 release, and I’m not worried. As long as I maintain this pace and don’t encounter too many hurdles (though they’re always inevitable), we should be able to stick to that timeline.



Also, Law School will be part of the Visual Novel Fest in March, starting in just two days! If you haven’t had a chance to check out the Demo, I highly recommend doing so—it won’t be available for a few months after the event.

That’s all for this update—thanks for reading, and I’ll see you next month!

MisterMaya

Law School - Season 1 - Update #2



[h2]Hello everyone, and welcome to the second update for Law School - Season 1![/h2]



Over the past month, I’ve been focusing on multiple aspects of development for the third and last episode of Season 1: writing, 3D work, post-processing, and coding. Before diving deeper into development, I took some time to refine my workflow and optimize production.

I built a third rendering station to increase my rendering power. I now have two computers working on rendering the images and the animations I create on my main workstation.
Because I estimate this episode will be bigger than the first 2, I wanted to make sure I wouldn't be bottlenecked by my rendering power.

Since the last update, I’ve fully completed Day 1 in-game—meaning it’s now coded, playable, and integrated into the game files. Additionally, I’ve rendered all the images for Day 2 and am currently waiting for its animations to finish rendering. These first two days both contain LEWD scenes totaling 39 animations (*yikes*) , which made them quite large and time-consuming to produce.



I’m now actively working on Day 3, and I’ve already made solid progress.

[h3]Season 1 Current Progress:[/h3]

  • Images: 6,378
  • Animations: 189
  • Script Lines: 15,132 lines of dialogue
  • Mini Games: 6
  • LEWD Scenes: 13
  • Unlockable Custom Images: 23
  • Soundtrack: 108 tracks

The numbers are looking strong! At this point, I estimate that I’m about 25-30% donewith the third and final episode of Law School - Season 1, after roughly two months of development. As things stand, we’re still on track for a Q3 2025 release.



By the time the next update rolls out, I expect to have Day 3 fully completed and to be in mid-development of Day 4. Both Day 4 and Day 5 feature major scenes, so I anticipate spending extra time on them before moving on to smoother sections of the game.



I hope you're happy with the progress so far! If you’d like to support the game, don’t forget to add it to your wishlist and spread the word to your friends.

That’s all for now—see you next month!

Law School Demo is LIVE!



[h2]Play it now![/h2]

The Law School demo is now live on Steam! I'm thrilled to share this exclusive sneak peek of my second game with you.

The demo has been carefully polished and reworked, so feel free to give it a try!

Here are some fun stats about the demo:

📸 556 images
🎬 10 animations
🗨️ 1178 lines of dialogue


Quite a solid amount of content for a demo, making it a great read!

If you enjoyed the demo, please consider wishlisting the game—it helps a lot and ensures you’ll be notified of upcoming updates!

Enjoy, everyone!

MisterMaya

Law School - Season 1 - Update #1


Hello everyone, and welcome to the first update of Law School - Season 1!


Development of Law School season 1 has been underway for 16 months. With two episodes already released, I’m now focused on finishing the final episode of the season.



[h2]Here's a breakdown of where the game stands so far:[/h2]

  • Images: 6,052
  • Animations: 164
  • Script Lines: 14,041 lines of dialogue
  • Mini Games: 6
  • LEWD Scenes: 12
  • Unlockable Custom Images: 23
  • Soundtrack: 106 tracks


These are strong figures, and we’re nearing about 2/3 of the total first season content.

I have specific goals in mind for both the content and the release date (Q3 2025). The timeline is tight, but I work well under pressure.



I know many of you are curious about which languages the game will support upon release. For sure, Law School will be available in English and French, but I’m still in talks with translators for other languages. I’m hoping to add Russian, Spanish, and Portuguese, but I can’t promise they’ll be available at launch. I’m working with the translators from my first game, The Entrepreneur, on these languages.

In other news, I’m in the process of uploading the demo of Law School to Steam. Once it’s live, I’ll update you all. Plus, Law School will be featured at the Visual Novel Fest in March, which is a big step in getting the game noticed.

The next 5-6 months will be critical as I work to finish Episode 3 and move into my review phase, where I’ll make sure everything functions correctly, achievements are in place, and so on. There’s still a lot to do, but I’m incredibly excited about what lies ahead.



I plan to post an update on the first of every month, so stay tuned! If you’d like to support the game, you can add it to your wishlist and spread the word to your friends.

That’s all for today. See you next month!

Best,
MisterMaya