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Sentinels of the Multiverse News

What's New in Version 3.2.4

This update includes a few bug fixes, notably:
  • Using additional powers on heroes from the full card view now works properly.
  • The Randomize button now can select Workshop variants of official heroes & villains.
  • Case-sensitive filenames are now enforced for Workshop content on Windows & macOS.

What's New in Version 3.2.3

This update includes a few bug fixes, notably:
  • Fixed a problem where incorrect heroes could be chosen after incapacitation in OblivAeon mode.
  • Fixed a problem where certain types of errors could interrupt the game sending diagnostic information with bug reports.

Dolphin's Dive

Join us for a fun evening of playing Sentinels of the Multiverse with host LogicDolphin and Handelabrat MigrantP (John Arnold)! What hat will they play as? Do they know things? Let's find out!

Tales From The Archive

Join our host as they weave a fun tale live on stream of the fantastical heroes and villains in Sentinels of the Multiverse!

Version 3.2.2 with Improved Help & Feedback

Sentinels has a new and improved help & feedback system, powered by Helpshift. Use the Help & Feedback button from the in-game or main menu to access FAQs and report problems to us directly in-game.

This update also includes various bug fixes and small improvements, notably:
  • Fixed a problem where the text chat button could disappear with an unstable internet connection.
  • The Sentinels' HP display will now show properly, and their non-character cards will be correctly removed, if they are replaced with variants of themselves in OblivAeon mode.
  • Moving Target now correctly triggers from damage that was initially zero, then increased, then reduced to zero.
  • Fixed incorrect behavior with Lifeline Blood Mage's incapacitated abilities.
  • Fixed a rare situation where moving a card out of play would not stop it from acting.
  • Termi-Nation Absolute Zero's power ability no longer expires incorrectly if it was also previously used out of turn.
  • Fixed a multiplayer sync issue that could occur when using Steam Workshop content in OblivAeon mode.