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  3. Update Log V1.0.7

Update Log V1.0.7

[h2]Optimizations[/h2]
  • [p]Unlocking Tile Types has been changed from a chance-based system to unlocking an entire type upon completing a specific difficulty level.[/p]
  • [p]When selecting Tile Types, you can now choose fewer than 4 types initially and add more later.[/p]
  • [p]Using the Dice Handle now grants Batteries (Lands +1 for every 3 different board tiles of the same type) to increase the number of lands.[/p]
[p][/p][h2]Balance Adjustments[/h2]
  • [p]Spring opponent's HP recovery per turn increased from 5% to 10% of Max HP.[/p]
  • [p]Fall opponent's ATK increase per spin in the current turn changed from +1 to +2.[/p]
  • [p]Blue Lightbulb's effect reverted from placing 1 high-rarity tile back to placing 2 high-rarity tiles.[/p]
  • [p]Blue Lightbulb's Coin gain increased from +4 to +6.[/p]
  • [p]In the All-map Challenge, all seasonal effects (Spring, Summer, Fall, Winter) will now persist for the entire challenge.[/p]
  • [p]Unicorn no longer increases ATK, but now increases Shield effect instead.[/p][p][/p]
[h2]Bug Fixes[/h2]
  • [p]Fixed an issue where viewing a tile's details in the Gallery was not working correctly after selecting it on the board.[/p]
  • [p]Fixed a bug that caused the game to crash when attempting to view a selected Tile Type's locked Legendary cards.[/p]