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  3. Version 0.12.20 - Zero G Modifier for Scenarios

Version 0.12.20 - Zero G Modifier for Scenarios



In this 0.12.20 update we've added a new modifier currently only for Scenarios called 'Zero G' which removes gravity during scenario levels so physics objects including killed enemies will float around the level. As usual you can combine this with the other modifiers.

You can see some gameplay with this modifier in the video below.

[previewyoutube][/previewyoutube]



Most of our work continues to be on working through major bugs and performance issues, particularly memory issues and we've made significant progress on that. If you've previously had crashes while playing Beneath, particularly if you have a low amount of system RAM, you might have better luck now.

With work on simply getting the game working at a good framerate and within memory constraints on consoles finally complete, you'll start to see more of a focus on polish and finalisation of features in Paint the Town Red in the coming updates.

[h2]Fan Art[/h2]

We also wanted to showcase this amazing fan art from Kersher, one of the most prolific and talented map makers and a very helpful community member. It's very humbling to have someone so talented put so much time into creating such a fantastic piece of art based on the Disco level's Club Beatdown.

Click to see a larger image.


Check out Kersher's Paint the Town Red Workshop levels

[h2]Changelist[/h2]

Version 0.12.20
  • Added a 'Zero G' modifier for Scenarios
  • Memory usage in longer Beneath sessions reduced significantly
  • Fixed a rare crash in Beneath
  • Fixed Leaderboard display