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Karos News

Enchantress class rebalancing

Dear players!

The long-awaited rebalance of the Enchantress class has affected the following changes:

Enchantress:
  • The Painful Strike skill is now applied instantly.
  • The skill "Recovery of MP" now restores up to 50 MP at skill level 5.
  • Super-skill "Despair" - increased skill damage.


1.Banshee:
  • The skill "Full Codex: Collapse" now reduces physical defense by 10%
  • The "Knowledge of Codes" skill now increases attack and HP by 5%.
  • The "Occult Code: Cowardice" skill now takes away up to 400 magic defense and up to 15 defense rating from the target


1.1.Succubus:
  • The skill "Full Codex: Crash II" now takes away up to 30% of the target's attack power.
  • The skill "Scythes of Am-Amon" now increases attack power by 5% - 15% depending on the skill level.


1.2.Lilim:
  • The skill "Full Codex: Doom" - increased periodic damage.
  • The skill "Full Code: Crash 2" now takes away up to 30% of the target's attack power.
  • The "Occult Codex: Weaken II" skill now takes away up to 30% of the target's physical and magical defense.
  • "Damage Code: Binding" skill - cooldown reduced to 70 seconds.


2.Sorceress:
  • The "Occult Code: Cowardice" skill now takes away up to 400 magic defense and up to 15 defense rating from the target.
  • The "Full Codex: Mana Burn" skill now applies instantly and burns up to 300 MP at the maximum skill level.
  • The skill "Code of Damnation: Mutilate" - the periodic damage of the skill has been increased.


2.1. Blood Witch:
  • The skill "Code of Damnation: Maim II" - the periodic damage of the skill has been increased.
  • The skill "Complete Codex: Mana Burn II" now burns up to 400 MP at the maximum level of the skill.


2.2. Moon Witch:
  • The skill "Complete Codex: Mana Burn II" now burns up to 400 MP at the maximum level of the skill.


If after maintenance you find any new error, please write to technical support

Have a nice game!

Rebalance of the VEDUNIA class

Dear players!

The long-awaited rebalance of the Witch class has affected the following changes:

Witch:
  • The duration of the periodic effect of the Incite super-skill has been increased. Increased the direct damage of the skill. Increased skill damage over time.
  • Super-skill "Epiphany" now also increases the maximum amount of HP up to 10% at the maximum level of the skill.
  • Increased the amount of mana restored by the "MP Recovery" skill at all levels of the skill.
  • The Mind Destruction skill is now applied instantly.


1. Mag
  • The "Spirit Mastery (Passive)" skill now increases attack by 1% - 5% depending on the skill level.


1.1. Archmage
  • Increased the amount of mana restored by the skill "Restoration of MP II" at all levels of the skill.
  • Skill "Invisibility". Cooldown reduced to 2 minutes.
  • The periodic damage of the "Volcano" skill has been increased.


1.2. Battle Mage
  • Increased the amount of mana restored by the skill "Restoration of MP II" at all levels of the skill.
  • Skill "Invisibility". Cooldown reduced to 2 minutes.


2. Church
  • The "Sacred Art (Passive)" skill at skill level 5 now adds 5% HP and 5% magic attack.
  • For the "Heal" skill, the amount of restored HP has been increased.
  • The "Blessing of Protection" skill now increases defense by 2% - 10% depending on the skill level.
  • The Tranquility skill now restores up to 1% HP at the maximum skill level.
  • The "Fire Strike" skill is now applied instantly.
  • For the "Group Healing" skill, the amount of HP restored has been increased. Cooldown increased from 10 to 30 seconds.


2.1. Priestess
  • The "Group Healing II" skill - the amount of HP restored has been increased.
  • Recovery time reduced to 50 seconds.
  • The Blessing of Defense II skill now increases defense by 20% at skill level 5.


2.2. Prophet
  • The "Fire Strike II" skill is now applied instantly.
  • Increased the amount of mana restored by the skill "Restoration of MP II" at all levels of the skill.
  • The amount of recoverable HP has been increased for the "Heal II" skill.
  • The skill "Blessing of the Holy Order" now increases both the target's physical and magical attack.


If after maintenance you find any new error, please write to technical support

Have a nice game!

PALADIN class rebalance

Dear players!

The long-awaited rebalance of the Paladin class has affected the following changes:

Paladin:
  • The skill "Holy Aura: Strength" now increases attack by 1% - 5% depending on the skill level.
  • Super-skill "Triple Punishment". Reduced damage dealt.


1. Holy Knight:
  • The skill "Holy Aura: Shelter" now increases physical defense by 2% - 10% depending on the skill level.
  • The skill "Holy Aura: Shrine" now increases magic defense by 2% - 10% depending on the skill level.
  • The Stream of Light skill now deals physical damage instead of magic damage.
  • The skill "Holy Aura: Rest" increased the amount of restored mana (up to 50 at skill level 5).
  • The skill "Holy Aura: Passion" - the bonus to the crit power is reduced to 0.3 at the maximum level of the skill.


1.1.Silver Maiden:
  • The Stream of Light II skill now deals physical damage instead of magic damage.
  • The Dive skill can no longer be used on other players.
  • The duration of the skill has been reduced to 20 seconds. Cooldown time increased to 3 minutes.
  • The Sacrifice skill. Skill cooldown increased from 3 to 5 minutes. Reduced the amount of health restored.


1.2.Templar:
  • The Stream of Light II skill now deals physical damage instead of magic damage.
  • The "Grand Cross" skill now deals physical damage instead of magic damage.
  • The Sacrifice skill. Skill cooldown increased from 3 to 5 minutes. Reduced the amount of health restored.


2. Protector:
  • The skill "Sacred Sharpness Mastery (passive)" now gives the owner +5% physical attack at skill level 5.
  • The skill "Holy Aura: Shelter" now increases physical defense by 2% - 10% depending on the skill level.
  • The Stream of Light skill now deals physical damage instead of magic damage.


2.1. Guard:
  • The "Defense Mastery II (Passive)" skill now increases physical defense by 250-500 depending on the skill level.


2.2.Spirit Knight:
  • The "Defense Mastery II (Passive)" skill now increases physical defense by 250-500 depending on the skill level.
  • The Fanaticism skill can no longer be used on other players.


If after maintenance you find any new error, please write to technical support

Have a nice game!

Technical work completed

Maintenance completed, servers are back online ⚒

During the technical work, the following changes were made:

✨ Completed "Harvesting" event
✨ The composition of GACHA machines has been updated!
✨ Rebalanced class "PALADIN"
✨ Rebalanced class "VEDUNA"
✨ Rebalanced class "GUNNER"
✨ Rebalanced class "CHARODESS".

Read more about REBALANCE in separate publications.

Enjoy your game, heroes!

Engineering works


On September 7, technical work will be carried out on the Karos and Karos Classic game servers. In this regard, the game may not be available from 10:00 to 12:00 Moscow time.

💥Important: the Harvest event will end tomorrow. Hurry up to exchange cocoa for boxes!

Please note that the time of the work is indicative and is subject to change. We apologize for any inconvenience.