Feb 18 Update
[p]Hi Everyone!👋[/p][p]We've got a couple more combat changes for you, along with fixes to make aiming more fun and consistent![/p][h2]
What's new in combat?[/h2]
What else is new?[/h2]
Bug fixes[/h2]
What's next?[/h2][p]We're giving the game VFX a consistency pass! Let us know if there's any effects that look out of place and could use adjustment, or any effect you think we're missing.
[/p][p]Please share your thoughts on Discord and follow us on social media: https://linktr.ee/ballardgames[/p][p][/p][p]-- The Ballard Games Team[/p]
What's new in combat?[/h2]
- [p]Attacks now slow you down. Molokhia's hammer slows him down more than a sword would, and Sprout needs to stop to fully aim his pistol shots![/p]
- [p]Players now use a sideways and backwards walk animation as needed, this can be seen if you're attacking in one direction and moving in another.[/p]
- [p]Melee attack VFX is now projected out by the equipped weapon's attack range, allowing easier judging of distance.[/p]
- [p]Players now change direction for movement and aiming instantly, instead of being restricted by interpolation.[/p]
- [p]Controller players can now aim with the right stick.[/p]
What else is new?[/h2]
- [p]The boss room is now filled with mysterious fog![/p]
- [p]A resume button was added to the gameplay pause interface.[/p]
Bug fixes[/h2]
- [p]Switching two keybinding no longer activates both actions when used.[/p]
- [p]Player names are now sanitized, so you can't increase your name's font size until it takes up the whole screen anymore.[/p]
- [p]Fixed a missing pixel on your health bar when you're at full health.[/p]
- [p]The fountain no longer double shows your healing amount.[/p]
- [p]The maintenance screen, which is only shown while the infrastructure is being updated for a build, now allows you to interact with the quit, Discord, and Steam buttons.[/p]
What's next?[/h2][p]We're giving the game VFX a consistency pass! Let us know if there's any effects that look out of place and could use adjustment, or any effect you think we're missing.
[/p][p]Please share your thoughts on Discord and follow us on social media: https://linktr.ee/ballardgames[/p][p][/p][p]-- The Ballard Games Team[/p]