Mar 04 Demo Update
[p]Hi Everyone!👋[/p][p][/p][h2]Maps, maps everywhere[/h2][p]Initially, we were planning on having only one map for the demo. However, after careful consideration, we've decided to increase that number. Starting today, there are 3 maps that randomly rotate when you start a game. [/p][p]As a reminder: the final, full game will have an infinite amount of maps because they are procedurally generated.[/p][p][/p][h2]Bug fixes[/h2]
- [p]Increased the hitbox size for various items to make them easier to pick up[/p]
- [p]Enemies don't slide anymore while stunned[/p]
- [p]The "BLOCKED"/"DODGE" was missing in the previous build. That's fixed now
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