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Mar 04 Demo Update

[p]Hi Everyone!👋[/p][p][/p][h2]Maps, maps everywhere[/h2][p]Initially, we were planning on having only one map for the demo. However, after careful consideration, we've decided to increase that number. Starting today, there are 3 maps that randomly rotate when you start a game. [/p][p]As a reminder: the final, full game will have an infinite amount of maps because they are procedurally generated.[/p][p][/p][h2]Bug fixes[/h2]
  • [p]Increased the hitbox size for various items to make them easier to pick up[/p]
  • [p]Enemies don't slide anymore while stunned[/p]
  • [p]The "BLOCKED"/"DODGE" was missing in the previous build. That's fixed now
    [/p]
[h2]What's next?[/h2][p]We'll most likely skip next week's update because of GDC. If you're in the San Francisco area, ping us to say hi. [/p][p][/p][p]As always, please share your thoughts on Discord and follow us on social media: [/p][p]https://linktr.ee/ballardgames[/p][p][/p][p]-- The Ballard Games Team[/p]