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Fighting Rogue News

"Fighting Rogue" Demo V0.2.5 Patch Notes

[p]A new version is live! This update brings 4 new Destinies and 3 powerful Treasures, adding more strategic combinations and surprises to your Wulin Tournament.[/p][p][/p][p]New Destinies:[/p][p][/p][p]Four new Destinies have been added: one Divine Artisan and three Grandmaster. Their carefully designed effects can form clever synergies. With the right fortune, it may even be possible to activate all 4 new Destinies simultaneously using just 5 dice![/p][p][/p][p]\[Thorned Spike] and \[Heaven's Judgment]: Inflict heavy damage upon your opponent while unleashing your Ultimate Technique.[/p][p][/p][p]\[Dusk Embrace] and \[Rain's Grace]: Slow enemy actions and restore your own status at the start of combat, buying time to build Ultimate Technique charges and increase burst frequency in a match.[/p][p][/p][p]These four Destinies complement each other and can also be combined with existing Destiny to create entirely new tactical systems, waiting for you to discover them.[/p][p][/p][p]New Treasures:[/p][p][/p][p]\[Moonlight Box] (Apprentice): Grants a random buff effect to yourself upon use.[/p][p]\[Cursed Amulet] (Craftsman): Inflicts a random debuff on enemy.[/p][p]\[Blessing Hair Crown] (Grandmaster): Synthesized from the previous two Treasures, it combines both effects and increases the number of effects applied.[/p][p][/p][p]This Treasure system allows different sects to break through their original Martial Manual limitations and experience the unique effects of other Sect.[/p][p][/p][p]Thank you for your continued support! We are dedicated to optimizing the gameplay and experience. Stay tuned for more updates, and enjoy the game![/p]

"Fighting Rogue" Demo V0.2.4 Patch Notes

[p]Updates:[/p][p]1. Added several new Destinies, removed some existing ones (e.g., Destinies to change the dice roll), new additions include:[/p][p][/p][p][/p][p]2. Added a Treasure Recommendation feature:[/p][p]-The system will now pre-select recommended treasures based on the faction selected by the player.[/p][p]-In the Shop, recommended treasures will be marked with a "Recommend" tag. This feature can be disabled in the system settings if not needed.[/p][p][/p][p]Adjustments:[/p][p]1. The skill power for Hanmei Pavilion (Su Lianxiang) and Feiyan Villa (Bai Xinyan) has been changed to scale with character level.[/p][p]2. Optimized player versus player (PvP) data.[/p][p][/p][p]Thank you for your continued support! We are dedicated to optimizing the gameplay and experience. Stay tuned for more updates, and enjoy the game![/p]

"Fighting Rogue" Demo V0.2.3 Patch Notes

[p]Updates:[/p][p]1. Optimized the matching mechanism for early-game ranks.[/p][p]2. Added a display for reroll rate of items in the shop.[/p][p]3. Updated some players combat data.[/p][p][/p][p]Adjustments:[/p][p]1. Adjusted the completion difficulty of Titles:[/p][p]- Indestructible: Changed to winning a single match with over 60% HP remaining.[/p][p]- Indomitable: Changed to accumulating 30 failures in the Wulin Tournament.[/p][p][/p][p]Bug Fixes:[/p][p]1. Fixed a bug where dice might become unusable under certain circumstances.[/p][p]2. Fixed a bug where Treasures might disappear under certain circumstances.[/p][p]3. Fixed several UI display errors.[/p][p][/p][p]Thank you for your continued support! We are dedicated to optimizing the gameplay and experience. Stay tuned for more updates, and enjoy the game![/p]

"Fighting Rogue" Demo V0.2.2 Patch Notes

[p]Based on valuable player feedback, we have optimized UI interactions, character stats, and Treasure values to ensure a better gaming experience. [/p][p]*Note: Personal data from the Demo, such as Save Files and Rank, will be retained.[/p][p][/p][p]Updates:[/p][p]1. Added the ability to pin Treasure crafting tips by pressing \[Alt].[/p][p]2. Improved Item search function.[/p][p][/p][p]Balance Adjustments:[/p][p]1. Slightly increased Bai Xin-yan's Base HP.[/p][p]2. Slightly decreased Su Lian-xiang's Base HP.[/p][p]3. Rebalanced the effects of certain Artisan Treasures and Master Treasures. Please check in-game descriptions for details.[/p][p][/p][p]Bug Fixes:[/p][p]Fixed several bugs.[/p][p]Thank you for your continued support! We are dedicated to optimizing the gameplay and experience. Stay tuned for more updates, and enjoy the game![/p]

"Fighting Rogue" Demo Live on Dec 4th!

[p]"Fighting Rogue" is a Chinese Martial Arts deck-building strategy game. Core gameplay features include Roguelike Strategy, Auto-Battling, and Asynchronous PvP. The current demo offers 2 playable characters with exclusive Skills, and over a hundred strategic Treasures for your build.[/p][p][/p][p]○ Gameplay Overview[/p][p]Strategic Shop: Before each battle, players strategically purchase Treasures from the shop based on their chosen character's traits to maximize combat effectiveness.[/p][p]Crafting & Fusion: Different Treasures can be forged and combined to create powerful new ones, unlocking new Skills.[/p][p]Destiny System: Synthesizing Treasures also grants random "Destiny Skills." These require a dice roll activation before combat. Manage your dice wisely to trigger the maximum number of Destiny Skills![/p][p]Martial Manuals: Later in the game, advanced shops will feature Martial Manuals. Equipping these can fundamentally alter a character's skill set, allowing for highly personalized playstyles.[/p][p][/p][p]○ Demo Preview[/p][p]Immerse yourself in a deep Chinese Martial Arts world with distinct Faction characteristics and unique character designs. We have crafted a strategy layer with clear stylistic depth and battles that highlight each character's personality. Experience big fun and deep strategy in this focused indie title![/p][p][/p][p]We hope this test provides a fresh experience. We look forward to your valuable feedback and suggestions![/p]