1. Age of History II Definitive Edition
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Age of History II Definitive Edition News

Technology

Technology points can now be spent to increase movement, reduce assimilation costs, and boost recruitable population. You can also view how other civilizations have distributed their points.

[h3]Technology[/h3]
  • Technology points can be allocated to increase the number of movement points per turn.
  • Technology points can be spent to reduce assimilation costs.
  • Technology points can be spent to increase recruitable population in all provinces.
  • More technology points can now be allocated.
  • It is possible to see how each Civilization has allocated its technology points.


Age of Chaos

[h3]Age of Chaos[/h3]
  • Age of Chaos is a new way to play Age of History.
  • Every X turns, you will have to change the Civilization you control and switch to a new one.
  • You will be given four random Civilization to choose from.
  • Pick one and continue your journey even if it means one day fighting the empire you once ruled.


https://www.youtube.com/watch?v=aGOzBgfDhos

Map Overlays

[h3]Map Overlays[/h3]
  • Added map overlays to improve map visuals.


Visual & UI Improvements

[h3]Visual & UI Improvements[/h3]
  • Modernized UI.
  • New icons
  • Much higher resolution for all flags
  • Larger flag frames with dynamic wave animation
  • Improved flag visuals on the map
  • Unique images for over 175 provinces.
  • Over 1,700 new civilizations.
  • Improved text scaling.
  • More standardized button dimensions.
  • Spark animations.
  • Translation improvements.
  • New supported languages.
  • It is now possible to load your own background into the main menu UI.
  • New info box for wars, truces, and other important messages.
  • Ranking menu visual improvements


Systems and Features

[h3]Systems and Features[/h3]
  • A peace treaty will be accepted if a civilization loses over 75% of its provinces.
  • New government types.
  • Classic AoH2 map with more detailed sea-bordering province backgrounds.
  • New wonders.
  • New scenarios.
  • New formable civilizations.
  • Rebels strength can be set from 10% up to 1000%
  • War exhaustion will grow four times slower when at war with only rebels
  • The army's Defensive Position will not be reset if the new army differs in size by no more than 50%
  • Added option to shorten large army numbers with a user-defined minimum value (e.g., 10K, 1M+).
  • Players can enable or disable "Show Battle Reports" in the settings menu to control battle report display.
  • A new "Show Combat Movement" option lets players skip the visualization of all combat movements.
  • Added 'Skip All' button to skip showing all combat movements during a turn.