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Stealth Strike News

Update 1.2.1

[h3]New[/h3]
  • Blueprint for Big Bank added.


[h3]Changes[/h3]
  • The decorations in DEA Office have been updated.
  • The camera is now fixed when pressing TAB.


[h3]Fixes[/h3]
  • Collider for stairs fixed.
  • Guards no longer get stuck when trying to eat or drink.
  • "Keycard" Advantage in DEA Office will now be correctly unlocked.

Update 1.2.0

[h3]New[/h3]
  • "Back to lobby" button added to the pause menu.
  • Advantages: advantages can now be purchased at the planning table in the lobby.
  • Gadgets (can be placed once with [G]): Camera Jammer, Motion Detector & Mini Camera
  • Switchable lights are now available in many rooms.
  • 4 new skills, two each for flashlight and pings.
  • When the police arrive, police cars now actually drive up.
  • New Heist: Big Bank (+ 4 new achievements)
  • In some heists, there are now civilians that run to the closest guard when they detect a player.
  • The brightness can now be adjusted in the settings.
  • Added some new sounds.
  • Added Discord rich presence.


[h3]Changes[/h3]
  • Removed third camera in the front room of the Jewelry and adjusted spawn chances of the other cameras.
  • PC names in Small Bank are now randomized.
  • Update to Unity 6.1
  • The camera on the top floor of the Small Bank has been moved slightly. (no longer looks directly at the stairs)
  • Alarm lights added to the DEA Office.
  • The entire UI design has been reworked.
  • The scenery in many levels has been reworked and expanded.
  • Skill wall in the Lobby has been reworked.
  • The selected difficulty is now displayed in the Lobby.
  • Light & shadow quality generally adjusted and improved.
  • Standard brightness slightly increased.
  • Standard flashlight range slightly increased.
  • Tutorial has been updated.
  • The loot in the DEA Office has been slightly adjusted.


[h3]Fixes[/h3]
  • Keyboard sound now stops correctly when hacking is canceled.
  • Moved some objects to prevent interaction through the wall.
  • Hackable PCs in Small Bank are now correctly synchronized for players who join later.
  • Ready zone in the Lobby is now correctly synchronized for players who join later.
  • Fixed bug with player cards in the lobby. (Player only visible as "Player Name")
  • The evidence room in the DEA Office now have some decorations.
  • Loading screen is now deactivated correctly.
  • Stamina skill is now applied correctly.
  • If the wrong PC is hacked in Small Bank, the correct player name is now displayed in the notification.
  • Heist timer is now counted correctly.
  • Doors no longer block the field of view of guards or cameras. Also, you can now ping through doors.
  • Blueprint for DEA Office is now displayed correctly.
  • Guards can now walk through the front door in the Jewelry.
  • Added missing collider to certain doors & walls.
  • Fixed some graphics bugs (black flickering).

Update 1.1.1

[h3]Additions[/h3]
  • The elevator in the DEA Office heist now has lights.
  • Hint arrows added to DEA Office heist.
  • Cooldown of pings decreased dramatically.
  • Position Pings are now visible through walls and will get bigger the further they are away from the player.


[h3]Fixes[/h3]
  • Missing localizations added.
  • Level selector (Projector) will now be correctly synced to players that join later.
  • Picked up objects will now correctly despawn.
  • Fixed problem when player tried to join running heist.

Update 1.1.0

[h3]New[/h3]
  • New heist: DEA Office. (with 4 new achievements)
  • Spanish localization
  • Ping system: use middle mouse button to ping positions, guards or cameras
  • Stamina system: sprinting now costs stamina, but you can now sprint with a bag!


[h3]Changes[/h3]
  • Upstairs layout of Jewelry Store heist changed a bit.
  • Guards no longer walk behind the containers on Docks Warehouse heist.
  • The level calculation has been adjusted. You now need less experience to progress to the next level. (This will subsequently increase your current level)


[h3]Fixes[/h3]
  • Fixed buttons for level selector (projector) showing for non host players.
  • Fixed some doors on Docks Warehouse heist.
  • Fixed ready zone and escape zone not detecting players to already stand in zone once it activates.
  • Fixed spawning duplicate loot.
  • Fixed difficulty seletor showing for non host players when joining a lobby.
  • Fixed money not updating after buying tool.
  • Fixed some objectives on Docks Warehouse heist.
  • Fixed "Invite" button showing when playing offline.
  • Fixed some doors opening in wrong direction.
  • Fixed "First try" achievement only unlocking for host.

Update 1.0.3

[h3]Changes[/h3]
  • Adjusted detection values of cameras & guards. This should make lower difficulties easier and more forgiving.
  • Adjusted collider of fence on Dock Warehouses to make it easier to throw over bags.
  • Increased experience reward on higher difficulties.
  • Improved scenery of all levels.
  • Small adjustments & fixes to localization texts.
  • Added interaction time to tool racks to avoid accidental buys.


[h3]Fixes[/h3]
  • Fixed freeze/ crash on host when player got detected.
  • Fixed interaction text not displaying when looking at certain doors or computers.
  • Fixed collider of "Employee of the Month" going through wall.
  • Fixed wrong door opening when hacking front door in Small Bank.
  • Fixed heist timer sometimes not resetting when restarting the heist.
  • Fixed money display in lobby not updating after ending a heist.
  • Fixed "Kinky" achievement unlocking for all players.
  • Fixed level selector (projector) in lobby not being synced.
  • Fixed preview model in wardrobe.
  • Fixed front gate in Dock Warehouses always being open.