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Super Treasure Arena News

Update 0.10.0 - Progression and Gameplay

Hey everyone,

I've been working on a bigger update for quite a while, but since that is taking longer than expected, I decided to split the update and release some of the changes right now! Please enjoy :)

Patch Nodes v0.10.0


General

- New progression system: Players now gain experience points from online matches, based on their performance
- Inactive players will now automatically be removed from online lobbies

Gameplay

- New mechanic: You can now dodge attacks in any direction by pressing the jump button while blocking! This can also be used to move around more quickly.
- Stamina recovery kicks in faster, reducing downtime between actions
- Running out of stamina now greatly reduces movement speed until recovered
- Small potions now restore more health (raised from 10 to 15)
- Some Minions will now use projectile weapons
- Attack speed of Minions has been lowered significantly, making dodging and blocking more effective
- Minions can no longer aggro through solid objects
- Heroes with a timed special ability can no longer block while their ability is active

UI

- Added result screen after online matches to show more details about the player's in-game performance
- Button prompts in menus have been scaled down
- Fixed some overlapping UI elements in menus

For a list of all Patch Notes, visit this Forum Thread

Update 0.10.0 - Progression and Gameplay

Hey everyone,

I've been working on a bigger update for quite a while, but since that is taking longer than expected, I decided to split the update and release some of the changes right now! Please enjoy :)

Patch Nodes v0.10.0


General

- New progression system: Players now gain experience points from online matches, based on their performance
- Inactive players will now automatically be removed from online lobbies

Gameplay

- New mechanic: You can now dodge attacks in any direction by pressing the jump button while blocking! This can also be used to move around more quickly.
- Stamina recovery kicks in faster, reducing downtime between actions
- Running out of stamina now greatly reduces movement speed until recovered
- Small potions now restore more health (raised from 10 to 15)
- Some Minions will now use projectile weapons
- Attack speed of Minions has been lowered significantly, making dodging and blocking more effective
- Minions can no longer aggro through solid objects
- Heroes with a timed special ability can no longer block while their ability is active

UI

- Added result screen after online matches to show more details about the player's in-game performance
- Button prompts in menus have been scaled down
- Fixed some overlapping UI elements in menus

For a list of all Patch Notes, visit this Forum Thread

Super Treasure Arena is now available for Mac!

I'm happy to announce that you can now enjoy the frantic coin frenzy on your Mac, featuring cross-platform multiplayer!

When purchasing the game, you gain access to both the PC and Mac versions.
If you already own the game for PC, you automatically gain access to the Mac version as well.

As always, if you encounter any issues or have general feedback, feel free to let me know in the forums. :)

Super Treasure Arena is now available for Mac!

I'm happy to announce that you can now enjoy the frantic coin frenzy on your Mac, featuring cross-platform multiplayer!

When purchasing the game, you gain access to both the PC and Mac versions.
If you already own the game for PC, you automatically gain access to the Mac version as well.

As always, if you encounter any issues or have general feedback, feel free to let me know in the forums. :)

Update 0.9.BOO - Halloween Update

Boo! It's Halloween season, and I have a special treat for you:
The Super Treasure Arena Halloween Edition!

For the next 2 weeks, enjoy decorated maps and fight for delicious candy!
Happy Halloween everyone! :)





For a list of all Patch Notes, visit this Forum Thread