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Plastic Battlegrounds News

Screenshot Contest!

[h3]The rules are simple![/h3]
  • [p]Upload up to 10 of your best screenshots to the Steam community! (Make sure it's a public post!)[/p]
  • [p]Label the screenshots with "PBG Screenshot Contest Submission" or something along those lines so we can find them easier![/p]
[h3]The Prize: $50 Steam Gift Card! 3 Winners will be chosen![/h3][p][/p][h3]Duration: 10 Days starting NOW! (Ends on 8/11/2025)[/h3][p][/p][p][/p]

Update 26, Build 249, 07/26/2025

[h2]Change log[/h2][p]
Prop Freezing
[/p]
  • [p]Props can be frozen: Pick up a prop in big mode and hold Trigger to Freeze the prop which will make it immovable even in air. When held the prop can clip through objects allowing for flexible placement. Hold Trigger on them to unfreeze them.[/p]
  • [p]Immovable spawned props like the houses, watch tower, bunkers, can be picked up in big mode and when let go will freeze in their new spot.[/p]
[p] Player Spawn: [/p]
  • [p]You're now able to place Player Spawn locations (found in Support and Props/Level Design) so you can respawn or start at custom locations on your levels.[/p]
[p]Spawnable Artillery Beacon: [/p]
  • [p]Randomly drops artillery around the map for the ambience.[/p]
  • [p]Found under the Support category.[/p]
[p] New Settings: [/p]
  • [p]Able to toggle crouch controls off: useful especially for those with joystick drift.[/p]
  • [p]Toggle Grab.[/p]
  • [p]Joystick Movement Controls Swap: able to switch movement inputs between the two joysticks, also useful for joystick drift mitigation.[/p]
[p] Fixes: [/p]
  • [p]Fixed enemy soldiers spawning at friendly flags in Conquest mode.[/p]
  • [p]Fixed Lee Enfield grip.[/p]
[p]Dev Note: The Steam version of Plastic Battlegrounds actually released on the newest experimental build at the time (Build 242, first half of Update 26) early - C4, Medkits, syringes, etc. were all actually only available to testers on the Quest but all players on PCVR up until this weekend! This Steam update that launches alongside the Quest update now puts them both on the same version, hope you enjoyed getting to play with the new toys early![/p][p][/p][p]More optimizations, gun handling, and platform specific fixes are coming in addition to content and feature additions. Remember to give any feedback or notes to us, we read them all![/p]

Update 26-S8, Build 244, 07/17/2025

[p]Change log[/p][p][/p][p]-Adjusted handling characteristics for Index users. We're hoping it solves the issue of players needing to hold their controllers at awkward angles. Please let us know below if you're still having problems, but doubly confirm you're on the right version of the game! (Should say "Update 26-S8, Build 244" on the Main Menu level.)[/p][p]
-Added Graphics settings! The game was set to high quality by default but will now set itself to something a bit lower. You can find them in the Settings menu under Performance!
[/p][p][/p][p][/p][p]-Trigger can now be used to grab magazines, slides, and grenade pins! You'll now be able to interact with weapon functions without accidentally grabbing other guns or grab points. [/p][p][/p][p]Smaller Changes:[/p]
  • [p]Added Secrets tutorial to Bootcamp[/p]
[p][/p][p]Fixes and Adjustments[/p]
  • [p]Fixed no audio bug [/p]
  • [p]Fixed Scoped Python not unlocking[/p]
  • [p]Reduced floppiness of some weapons especially the bazooka[/p]
  • [p]Fixed tanks being launched into the air from bazooka shots [/p]
  • [p]Fixed a visual bug where distant AI Soldiers would stutter back and forth when moving. [/p][p][/p]
[p]Developer Notes[/p][p][/p][p]We are noting down ALL feedback you've given us so far since release. Many more improvements, features, optimization and fixes to come - it's the early days of Plastic Battlegrounds. [/p][p][/p][p]Thank you all for your support and if you have any questions or comments, we will note down or respond to basically all of them because we love working with the community to make this game the best it can be![/p][p][/p]

Graphics Settings, Performance, and Index Gun Handling

[p]Hello, soldiers!

Our team is currently prioritizing performance and will be adding graphics settings in an upcoming patch! We know a lot of it is coming from particles and setting them to be lower will help a lot.

We're also looking into the Valve Index gun handling and aim to make it feel much more ergonomic and natural to use.

Thank you to those who've highlighted issues and sent feedback our way! We've noted every concern that players have reported!
Your support has set our morale to an all-time high and we can't wait to get updates into your hands!

Please continue asking questions and reporting feedback whenever you'd like in the steam discussion posts, here in this thread, or Discord! We will get right on it![/p]

Addressing The No Sound Bug + Fix Coming In Patch!

[p]We seem to have a bug where sound doesn’t play on some headsets.

A few players have found a temporary fix for this by bringing the game window into focus on the desktop.

If you're experiencing this problem please let us know by commenting which headset you use in this thread!
It'll help us pin down what's causing it and we'll notify you when the upcoming patch resolves the issue.

Stay tuned![/p]