1. Demise of Nations
  2. News

Demise of Nations News

Update 1.43.283 - New Avatar Generators

  • Avatar Generator: updated with additional components such as Viking Helmet, Pirate Hat, Rabbit Ears, Cat Ears, Maid Hat and such.
  • Avatar Gen. "Pig", "Dog" and "Frog": new avatar generators added representing a pig, dog and frog heads with corresponding customizations.
  • Avatar Gen. "Chimp", "Bunny", "Rhino", "Cat", "Elephant", "Crocodile" and "Bear": new avatar generators.
  • Multiplayer: active games indicator now shows the count, e.g. "1/3" (instead of start '*').
  • Level of Detail: minimum level of detail is now "few" (not "none" for all platforms).
  • Menu UI: Announcement button icon updated (clip) for clarity it doesn't represent the chat.
  • Language: latest translations added - Thanks :-D
  • Language: make sure too long texts don't overlap (cut via "...").
  • Language: misc. fixes for texts (e.g. male and female switched in translation guide).
  • Maintenance: update for permission system (server).
  • Bugfix: Victory table only counts each AI category once (otherwise problems adding to DB due to constraint issues).
  • Bugfix: improved link-handling, i.e. when already handled, we don't pass it on further (e.g. user://).
  • Bugfix: some animated images were not properly garbage collected and could still stay retained (causing out of memory errors).
  • Bugfix: proper safe area insets for mobile (Droid & iOS).
  • Bugfix: calculating cropped image (for mirrored frames).
  • Bugfix Crashes: when user account was not 'null' when loading a multiplayer game.
  • Bugfix Crashes: badly formatted strings could produce a stack overflow.

Update 1.42.281 - FAST Tournaments & Misc. Bugfixes

  • Tournaments: there is now the option to create tournaments for FAST games. An indicator by the chat has been added to show if one has to be aware that the tournament can have multiple rounds. Please advice on other hints required (as needed)?
  • Login Problems: updated the error popup with a suggestion to reboot and a link to the actual server status (for verification).
  • Language: latest translations added - Thanks :-D
  • Maintenance: remotes.conf without port number (auto-determined).
  • Maintenance: improved handling of URLs, HTTP(s), WS(S), hosts and ports (clarity).
  • Maintenance: improved common code in play and map management (reduced duplications across games).
  • Bugfix: buttons for rankings don't overlap anymore for narrow displays.
  • Bugfix: the active games indicator, e.g. "1/3", will not be displayed above the [Multiplayer] button anymore (location has changed).
  • Bugfix: game filter for joining games was applied even though it was not visible.

Update 1.41.279 - Improved Menu UI & Victory Table for Multiplayer

  • UI: multiplayer section directly lists joinable games with option to create new games. The announcements and existing games are now available above the chat.
  • UI: improved the multiplayer account settings to make them more compact (clarity).
  • UI: improved layout, fonts, etc. of misc. other UI components to make them more streamlined (clarity). Generally, things were moved, not removed.
  • Passwords: indicator if a password was set when logging in via e.g. Steam (to show if one needs to be set for cross-platform login). Only works for new accounts!
  • Victories: there is now a list of last victories available for regular games as well as official minor & major events (accessible via multiplayer screen).
  • Fair-Play: Duels cannot be started early (a second player needs to join).
  • Scenario UI: coloring of buttons updated (more harmonic).
  • Input: long-touch delay decreased from 1100ms to 500ms (e.g. for showing tooltips & popup menus).
  • Manual: info added that clans are currently limited to 64 members max.
  • Steam DLC: should now also be added to an account and work cross-platform (trial implementation).
  • Moderation: admin terminal moved into admin controller.
  • Moderation: minor streamlining for Admin Terminal.
  • Translations: option to not show the translation by the original English if the translation is e.g. not 95% complete. See "Language Requirement" option in settings.
  • Language: latest translations added - Thanks :-D
  • Credits: listing eos4j & discord-game-sdk4j.
  • Maintenance: improved logging for the game updater service.
  • Maintenance: limiting the AI calculations for very large maps with lots of factions to 3 minutes on the server.
  • Bugfix: calculation of max. clan players for team games was wrong.
  • Bugfix: rating adjustment panel was not tall enough (moderator action).
  • Bugfix: AI updater could crash internally when a capture target became invalid.
  • Bugfix Server: reducing broker service disk space from 20GB to 8GB.
  • Bugfix Crashes: if the decree array is shorter than anticipated (array out of bounds).
  • Bugfix Crashes: increased max. memory to 1536MB (from 768MB).
  • Bugfix Crashes: in editor, when 'main' graphic was missing, the game could crash.

Update 1.40.267: Bugfix Crashes (Decrees)

Bugfix Crashes: some city decrees could produce crashes.

Update 1.40.266 - Fertility Festivals, DUEL Rating & UI Improvements

  • Balancing: Fertility Festivals do not reset when the owner of a town changes. That means abandoning and re-capturing the town will not allow doing a Fertility Festival right away anymore (unless the timer has previously elapsed).
  • Team Games: for private games, there is no restriction for clan members as to which team they play in.
  • Ratings: new DUEL & DUEL/SLOW rating added. Will get rated if you play a duel.
  • UI: Condensed the AI setup options to be more compact (UI clarity). Just expand to get the full options (they have not been removed!).
  • UI: Optimized the dual-column layout (more for the main component).
  • UI: Scenario listing update without a popup (directly listed when a map gets selected).
  • UI: scenario filter also filters the actual scenarios.
  • UI/Scenario Icons: increased the size to better show how the scenario looks like (scenario selection).
  • Modding: please update your maps to have the larger scenario icon format.
  • Statistics: user statistics, i.e. how many players are ONLINE over a day/weak/year are now available (recording just started, so older statistics are currently not available).
  • Statistics: showing how many newly registered accounts per the past 24h hours also (in addition of daily unique users).
  • Menu UI: slightly improved title headers.
  • Account Management: additional final warning popup added when one wants to erase an account. Accounts cannot be restored!!!
  • Moderation: the "Admin Guide" now contains a section about featuring maps with points of consideration.
  • Moderation: "TOP" games are not considered as unfair games given they are mandatory for top players (relationship table).
  • Moderation: deletion of active/ongoing games are now shown as notification in the moderator area.
  • Language: word censor updated with a few more words.
  • Language: latest translations added - Thanks :-D
  • OpenBSD/etc.: general support for OpenBSD, FreeBSD and NetBSD (needs the generic version from the website to run). Also needs proper natives supplied by the player in addition (currently not out of the box).
  • Maintenance: Google Play next generation "Player IDs" enabled.
  • Maintenance: TeaVM backend for webapp updated to 1.0.0-b8 (from b6).
  • Maintenance: simplified server startup config (DB, DB-DAEMON, HTTP on/off)
  • Maintenance: unused imports removed (code cleanup).
  • Maintenance: for multiplayer, removed the option to set the weekdays and hours per day where a game can be played. Removes the potential of early game removal (inactive timer).
  • Bugfix: text files can now also be opened on Mac OS X.
  • Bugfix: sound FX & music converted to mono (from stereo) as needed.
  • Bugfix: System tray notifications disabled on Steam as they can cause problems during updates or uninstalls.
  • Bugfix: update for render pool updater, i.e. making sure only actively run once (not multiple times).
  • Bugfix Crashes: making some variables for 'Ground' final to prevent null pointer exceptions.
  • Bugfix: making sure the tutorial completion is successfully recorded!