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  3. ๐Ÿ”ง Banker Simulator โ€“ EA 0.2.6 Optimization Update

๐Ÿ”ง Banker Simulator โ€“ EA 0.2.6 Optimization Update

[h2]Hello Bankers! ๐Ÿ’ผ[/h2][p]With EA 0.2.6, we introduced major foundational performance upgrades. We focused heavily on CPU load, stuttering, FPS drops, and stability issues in higher stages of the game. Hereโ€™s whatโ€™s new:[/p][h3]๐Ÿš€ Improved NPC System[/h3][p]The entire NPC system has been rebuilt.
The old system caused high CPU usage, stutters, and occasional crashes.[/p]
  • [p]Each customer pulled from the Pooling system generated 103 ms and 27 MB GC Alloc.[/p]
[p][/p]
  • [p]As banks expanded and ATM counts increased, customer traffic multiplied and caused massive spikes.[/p]
  • [p]With the new system, these spikes are gone. NPC logic now processes at 7โ€“8 ms, maintaining stability.[/p]
  • [p]To keep 60 FPS, each frame must stay under 16 ms, and the new NPC architecture now supports that consistently.[/p]
[p][/p][p]A major long-term performance improvement.[/p][h3]โš™๏ธ Scripting Backend Updated to IL2CPP[/h3][p]The game now compiles through IL2CPP instead of Mono.
This delivers:[/p]
  • [p]More stable performance[/p]
  • [p]Faster runtime[/p]
  • [p]Lower CPU usage[/p]
  • [p]Better memory efficiency[/p]
[p]Especially noticeable during long sessions.[/p][h3]๐ŸŽจ Updated Main Menu[/h3][p]The Main Menu has been refreshed with a cleaner and more modern look.[/p][p][/p][h3]๐Ÿž Minor Bug Fixes[/h3][p]Various small issues have been fixed and systems were stabilized.[/p][h3]๐Ÿ’ก Lighting Improvements in Banks[/h3][p]Lighting and post-processing inside bank interiors have been improved.
Environments now appear clearer and more visually polished.[/p][h3]๐Ÿ“Œ Roadmap and Upcoming Fixes[/h3][p]Your feedback is very valuable to us. Please share any issues you encounter.[/p][p]Thank you for your support and happy gaming! ๐ŸŽฎโœจ[/p][h3]๐Ÿ”— Join Our Discord Channel![/h3][p][/p][h3]
Donโ€™t forget to check out our other games! ๐ŸŽฎ
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