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Critical Annihilation News

Version 0.8.1284 (patchtest beta branch)

Changes
  • Added full controller support
  • Added more models to mothership mission
  • Added 64 bit versions
  • Fixed game not starting on some systems due to steam update
  • Fixed health/stamina regen for coop players
  • Fixed emissive voxels on some models (mostly mothership related)
  • Fixed player model staying on screen when starting a coop game.


How to enable the patchtest branch
  1. Go to Steam Library
  2. Right click on Critical Annihilation
  3. Click on Properties in the popup menu
  4. Click on the [Beta] tab in the screen that pops up
  5. It'll show a page with a dropdown to select a beta version, select "patchtest" (You can go back at any time by selecting "None" here)
  6. Close the window and it'll start applying the patch

version v0.8.1272 (live)

v0.8.1272 has been put live on the main branch, here's a list of changes

Changes
  • Added tooltip to offensive/defensive ability selection in the character stat screen.
  • Fixed rocket launcher aim when aiming at your own feet
  • Fixed offensive/defensive recharge exploit
  • Fixed powerups spawning high up in the air
  • Fixed target rectangle for heavy assault unit (the purple guy shooting the green stuff ;)
  • Fixed leaderboard not opening from main menu


version v0.8.1272 (live)

v0.8.1272 has been put live on the main branch, here's a list of changes

Changes
  • Added tooltip to offensive/defensive ability selection in the character stat screen.
  • Fixed rocket launcher aim when aiming at your own feet
  • Fixed offensive/defensive recharge exploit
  • Fixed powerups spawning high up in the air
  • Fixed target rectangle for heavy assault unit (the purple guy shooting the green stuff ;)
  • Fixed leaderboard not opening from main menu


version v0.8.1264 (live)

v0.8.1264 has been put live on the main branch, here's a list of all the changes since the last version:

Changes
  • Added first version of model editor
  • Added steam workshop support
  • Fixed scrollbar
  • Fixed projectile max distance
  • Fixed root motion (bug caused by unity update)
  • Fixed particle effects (bug caused by unity update)
  • Fixed resolution settings (bug caused by unity update)
  • Fixed ground paint (was missing a lot of paint)
  • Fixed ambient light intensity (bug caused by unity update)
  • Fixed smoke-ring/puff showing up on main screen
  • Moved screenshot path to documents folder
  • Improved explosions
  • Improved particle effects (particle motion blur will get a separate setting later)
  • Performance fixes in particle engine
  • Performance fixes in fracture engine


The model editor currently has a lot of hotkeys which don't have a toolbar yet, you can get a quick overview of these when you press the "Quick Help" button inside the editor.

version v0.8.1264 (live)

v0.8.1264 has been put live on the main branch, here's a list of all the changes since the last version:

Changes
  • Added first version of model editor
  • Added steam workshop support
  • Fixed scrollbar
  • Fixed projectile max distance
  • Fixed root motion (bug caused by unity update)
  • Fixed particle effects (bug caused by unity update)
  • Fixed resolution settings (bug caused by unity update)
  • Fixed ground paint (was missing a lot of paint)
  • Fixed ambient light intensity (bug caused by unity update)
  • Fixed smoke-ring/puff showing up on main screen
  • Moved screenshot path to documents folder
  • Improved explosions
  • Improved particle effects (particle motion blur will get a separate setting later)
  • Performance fixes in particle engine
  • Performance fixes in fracture engine


The model editor currently has a lot of hotkeys which don't have a toolbar yet, you can get a quick overview of these when you press the "Quick Help" button inside the editor.