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Menherarium News

Demo patch notes 1.0.4

[p]◆Bug Fixes[/p]
  • [p]Fixed a bug where the screen would remain black and the game became unplayable after the shop on Day 2 ended.[/p]

Thank You for Playing the Demo & Planned Updates for the Full Release 🎲

[p]🎲 Thank you for playing the Menherarium demo! 🎲[/p][p][/p][p]Since its release, the demo has been downloaded over 10,000 times,
and the game has now surpassed 50,000 wishlists — a huge encouragement for our continued development of the full version.[/p][p][/p][p]Based on the feedback, reviews, and bug reports we’ve received,
we plan to implement a number of updates to make the experience with Menhera-chan even more enjoyable.[/p][p][/p][p]While maintaining the core unreasonable charm of Menherarium,
we’re focusing on reducing unnecessary stress and amplifying the catharsis that comes with surviving each day —so that when you finally clear it, the satisfaction will be all the greater.[/p][p][/p][p]✂-✂-✂-✂-✂-✂-✂-✂-✂[/p][p][/p][p]🔧 Planned Improvements (in progress)[/p][p][/p][p]・Selectable “Menhera-chan Rules”
Many players noted that the unpredictable gimmicks sometimes made certain deck builds ineffective.
We’re exploring an option system that lets you choose among several rule sets —
with harder gimmicks offering greater rewards, giving players more control over risk and reward.[/p][p][/p][p]・Rewards for “OVERKILL”
Although it currently influences end-of-day ratings indirectly,
we plan to add a clear, direct reward for achieving “OVERKILL.”[/p][p][/p][p]・HP Reduction on Victory
We’re re-examining how HP reduction works after victory,
as the current system doesn’t align perfectly with recovery mechanics.
We’re adjusting this to make it more consistent — both mechanically and thematically.[/p][p][/p][p]・Blood Visual Effects
We’ve also received feedback about blood visuals.
We’re planning to add an option to toggle blood effects ON/OFF for player comfort.[/p][p][/p][p]✂-✂-✂-✂-✂-✂-✂-✂-✂[/p][p]
In order to apply these improvements, the demo may be temporarily taken down.
We appreciate your understanding.[/p][p]Now, let’s end with a little image of Menhera-chan❤[/p][p]Thank you once again for supporting Menherarium! [/p][p][/p]

Demo patch notes 1.0.3

[p]◆Game Speed Adjustments[/p]
  • [p]Reduced various wait times.
     - You can now press the ROLL button even while Menhera-chan is speaking.
     - Shortened the delay before Menhera-chan starts rolling the dice.
     - Shortened the delay before the JUDGE button becomes available after dice results are confirmed.[/p]
[p]◆Bug Fixes[/p]
  • [p]Fixed an issue where the game speed would become extremely slow when using high-framerate monitors.[/p]
  • [p]Fixed a bug where dice could stop on top of other dice.[/p]

Demo patch notes 1.0.2

[p]◆Changes[/p][p]・Pressing “TITLE” in the Options now returns directly to the title screen.[/p][p]・Shortened the clear sequence for the second playthrough and beyond.[/p][p][/p][p]◆Adjustments[/p][p]・Buffed “Full Deck”:  [/p][p] - Starting items changed to 3 Hamburgers  [/p][p] - Added a healing effect to the initial dice rolls[/p][p]・Buffed Green Chair:  [/p][p] - Now: “If HP is full, +5x multiplier”  [/p][p] - Before: “If HP is full, +3x multiplier”[/p][p][/p][p]◆Bug Fixes[/p][p]・Fixed an issue where the low-HP warning sound would continue to play after returning to the title screen.[/p][p]・Minor English localization fixes[/p]

Demo patch notes 1.0.1

[p]◆ Changes[/p][p]- Removed a difficult gimmick on Day 3.[/p][p] - Removed the reroll disable feature.[/p][p]- Removed an item with unexpected behavior.[/p][p] - Removed "Chilli sauce" (Turn a draw into a win).[/p][p]- Reduced the price of the shop function.[/p][p]◆ System Changes[/p][p]- Reduced dice rolling time.[/p][p]◆ Bug Fixes[/p][p]- Minor bug fixes.[/p]