Biggest Update Yet - Patch v1.0.14 is live!
[p]I’ve taken a little longer with this patch as I said I would now that we are moving into not just bug fixes but new features and quality of life. V1.0.14 is also the biggest in terms of bug fixes and improvements - so a massive thank you to all on Steam discussions and our community Discord for your really good feedback.[/p][h3]
Features[/h3]
This week's favorite shop:
[/p][p]If you notice any new bugs or any of the bugs listed above are not actually fixed please let me know via the community Discord![/p][p]
Thanks again,
Adam
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Features[/h3]
- [p]Added an Ammo slot on the action bar to display all currently held ammo. With the ammo slot equipped, players can cycle through their ammo types and drop stacks of ammo.[/p]
- [p]Two stackable items can now be merged by holding one stack in Interact mode and clicking the other while it is highlighted.[/p]
- [p]Added a Raid Frequency setting to alter the pace in which new raids will occur.[/p]
- [p]Added an “Ignore by Cleaner staff” option in Item Details to specify if you want a particular item to be completely ignored by Cleaner staff.[/p]
- [p]4 Star Cleaners will now put corpses into the Shredder if it is operational.[/p]
- [p]Settings selected at the new saved game screen are now set from the beginning, not only from the in-game settings menu.[/p]
- [p]Mountable Turrets can now be grabbed in Interact mode after being detached in Build mode.[/p]
- [p]Moving Dual Shelving Units and Refrigerators in Build Mode will now bring all of their shelved items with them.[/p]
- [p]Fixed localization issues on naming ‘helper’ screen.[/p]
- [p]Fixed localization issue on day summary screen.[/p]
- [p]Containers should no longer be despawned if being carried by staff or customers when the player sleeps.[/p]
- [p]Currency depots on the Service Desk will no longer grow/shrink wildly out of control when being operated by Service staff.[/p]
- [p]Service workers should no longer give away batteries indefinitely.[/p]
- [p]Changing the price of items while a customer is requesting it from a Secure Shelf/Table will no longer be accepted by the customer.[/p]
- [p]Changing the price of items inside a customer’s basket will no longer be accepted by the customer.[/p]
- [p]Pallets will now show the true quantity of items packed accounting for stackable items, rather than item instance count.[/p]
- [p]Unsecured storage crates and shelving objects now have a yellow ‘warning’ tape around them to help ease confusion for newer players.[/p]
- [p]Removed the invisible floor above the Crafting Station in the Warehouse.[/p]
- [p]Cleaners will now prioritize placing items marked as ‘not available for purchase’ in the Warehouse unless there are others already on the shop floor. [/p]
- [p]Cleaners should no longer consider items inside Barrels or Storage crates as on the floor.[/p]
- [p]Improved general pathfinding to reduce the amount NPCs ‘repathing’ under tight spaces.[/p]
- [p]Shredding Sawblade Clubs and Chainsaws will now give the correct materials.[/p]
- [p]Customers should now give a positive reputation for Availability for each item they intend to purchase.[/p]
- [p]Declining a trade will no longer reward Service XP.[/p]
This week's favorite shop:
Thanks again,
Adam
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