New patch with French Improvements
Raphael has been going through the game double-checking the French translation and he's given me a big list of improvements. These are now available in the latest patch!
Aside from that there are a few fixes for bugs that people reported to me. I've also increased the online co-op prediction timeout (that's how long it takes to display a message saying "Waiting for player..." if it isn't receiving any network messages from them) in the hopes of making it a better experience on slower connections - I'm not sure how much that helped though. Survivalist is a bit unusual in that it uses the "deterministic lockstep" networking model (due to having a large number of AI characters running at once), and I think it's actually okay on slower connections but bad on choppy connections where packets get lost.
Here's the full changelist:
Aside from that there are a few fixes for bugs that people reported to me. I've also increased the online co-op prediction timeout (that's how long it takes to display a message saying "Waiting for player..." if it isn't receiving any network messages from them) in the hopes of making it a better experience on slower connections - I'm not sure how much that helped though. Survivalist is a bit unusual in that it uses the "deterministic lockstep" networking model (due to having a large number of AI characters running at once), and I think it's actually okay on slower connections but bad on choppy connections where packets get lost.
Here's the full changelist:
- Improved French translation.
- Fixed 'Missing' quest getting stuck if Rachael dies during the 'El Dorado' quest.
- Fix for not being able to reply to characters if they ask you for food.
- Fix for crash on some PCs when alt-tabbing.
- Fix for end of trail running quest sometimes not triggering.
- Increased online co-op prediction timeout from 1 to 5 seconds.
- Fixed crash when Joe gets zombified if he dies in online co-op and you leave the game running
- Fixed a couple of rare crashes