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Online Co-op Beta - Prediction added!

I've finally got prediction into the online co-op beta test build! For those that don't know, prediction is what online multiplayer games use to cover up the lag from slow or unreliable network connections - if you haven't received a network message from someone yet, you just guess what they would have done. So this should make the game appear smoother on slower connections, at the cost of some glitches when the prediction guessed wrong.

Here's the change log:
  • Added Prediction
  • Fixed Fort Kohai characters incorrectly talking about Bud Anderson when asked to join you
  • Fixes for some pathfinding bugs introduced in earlier online co-op beta versions


If you haven't tried the beta test yet, you can test it by doing the following:
  • Right-click on Survivalist in your Steam library and click Properties
  • Go to the Betas tab
  • Select publicbeta on the drop-down where it asks you what beta you want to opt in to
  • PLEASE NOTE: any savegames you make with this branch will not be compatible if you switch back to the main branch. So don't overwrite anything that's important to you!

If you find any problems, let me know! You can post a reply to this news post or email me or post in the forums.