v1.1.7 changelog:
General:
- Monsters have been added to the game. These creatures wander mindlessly, and drop a heart when killed.
- One monster has been added per biome. Boars in the wood, Rats in the dune, Spiders in the mire, and Wolves in the Ruin.
Cosmetic Changes:
[List]The credit screen now acknowledges the team the monster sprites were originally designed for.
Bug Fixes:
- Players should no longer jump around when they start a round in a tree or other obstacle.
- When the Wild Snare ability ends, the grass and water textures around the player should now properly revert to their original pallet.
- Skeletons should no longer be able to pick up health drops.
- Various other bug fixes.