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Debugging Hero News

Demo Build Update [25/03/25]

Added new content to the demo following the encounter with Sophia.



Added 2 new types of monsters.



Added a boss battle against Lucy, the bandit leader.



Fixed bugs reported by the community.
Adjusted character stats and the values of some items.

Update for Demo Build [25/03/17]

  • Increased the value of attributes other than health and adjusted character stats overall to make debuffing enemy stats more effective.
  • Adjusted monsters across the board to match the changed stats.
  • Added six new items.
  • Fixed an issue where the game prioritized low-performance integrated graphics cards.

New Main Capsule Art for Debugging Hero!

Hello!
We've updated the main capsule art for Debugging Hero on the Steam store!





Currently, Debugging Hero is being refined based on feedback from Next Fest, ensuring that the overall feel of the game remains intact while optimizing the gameplay experience.

Look forward to an even more polished Debugging Hero experience!

Small Update for Demo Build [2025 03 01]

Added a base stun attack value of 120 to the club item.




Added a mouse sprite.




Added an option for aiming in the mouse direction.
Added a button for moving the character in the mouse direction.

Small Update for Demo Build

Once you clear the tutorial, it will be skipped when starting a new game.

You can replay the tutorial by interacting with the campfire at the game’s starting point.




The number of variable card slots has been increased from 3 to 4.




The projectile speed of the crossbow bandit has been slowed down.