Next Update Preview - [PTB]
[p]Hello hello! [/p][p][/p][p]While we are still working on the next update, we wanted to share an early PTB (Public Test Branch) with you so you can give a try to some of the new elements that will arrive in the next update 🔥 [/p][p][/p]
[/p][p]Apart from this big change, there will be a balance on the conditions (✅). NOW AVAILABLE[/p][p]The science objective will be moved to the Impress path, and we will remove the Minor Faction condition. Therefore, each path will have 2 objectives (that are mandatory to win)[/p][p][/p][h3]\[✅] Changes To The Early Game Economy [/h3][p]The team went a “bit crazy” and we are making big changes to the district unlock conditions. Here’s a quick summary from the Game Designers that explains the idea [/p][p][/p][p]"To exercise greater control over the initial balancing of Science and Influence resources, we have reconfigured certain technologies to unlock the Laboratory, Forum, and Keep districts in Era 2. [/p][p]To maintain the same number of technologies in each era as before, some district improvements have been moved towards Era 1. [/p][p]Additionally, certain factions will not undergo these changes in order to maintain their districts in the 1st era (Kin with the Keep, Tahuks with the Laboratory, and Aspects with the Forum)."[/p][p][/p][p]🧠 As this is a drastic change to the districts, we would like to get your thoughts after playing the build [/p][p][/p][p]
[/p][h3]\[✅] Heroes Skills + Equipment has been rebalanced [/h3][p]This is part of what we started in our previous update, The Gathering, which involved plenty of adjustments to heroes, who now have more focus on stats (skills, equipment, etc.) [/p][p]As a result of this change, some skills were a bit overpowered, but no worries, as next week they will be in a much better state.[/p][p][/p][p]Here are the areas that have been tweaked and adjusted.[/p]
[/p][p] [/p][hr][/hr][h3]✨I will update this thread with any additional update ✨ [/h3][hr][/hr][h3]🤔 How to access the PTB via Steam [/h3]
[/h3][p]\[Version Number: 0.75.163765][/p][p][/p][p]Have a nice day ^-^[/p]
Highlights
[p]We will keep updating this PTB with more content (that is not ready yet), so do not forget to follow the blog to avoid missing new elements! [/p][p][/p][p]The ✅ means it's available right now, while ⌛ means it will take extra time [/p][p] [/p][h3]\[✅] Victory Conditions Improvements [/h3][p]We have seen some confusion among players regarding the objectives of the Victory Conditions (“Do i need to do all the objectives?, Just one? “). Therefore, we have adapted to the way most players expect it to work, which is grouping all the conditions for each of the paths. [/p][p][/p][p]As an example, now the Worship path will require the player to have the Population, the Monuments and the era 6 technologies. [/p][p][/p][p]- [p]🎯 Hero skills[/p]
- [p]👨🍳 Hero stats + traits rebalance[/p]
- [p]⛺ Minor faction skills [/p]
- [p]💎 Equipment stats + abilities[/p]
- [p]Go to your Steam Library [/p]
- [p]Right-click on Endless Legend 2 library entry and go to Properties [/p]
- [p]Click on the betas tab [/p]
- [p]🌠 Select > Public-Test-Branch[/p]
- [p]What is your take regarding the changes to victory conditions. Are they more intuitive? Do you feel there are areas to balance [/p]
- [p]How does the changes on economy feel [/p]
[/h3][p]\[Version Number: 0.75.163765][/p][p][/p][p]Have a nice day ^-^[/p]