New Roadmap Reveal
[p]Hello everyone! [/p][p][/p][p]We’ve been in Early Access for just a little over 4 months. To all who've played, joined our community, or given feedback: a heartfelt thank you from the Amplitude dev team! [/p][p]It was about time to have an updated version, right? The previous one ended like now. [/p][p] [/p]
[/p][p]As we are constantly checking the feedback and adapting the following content, we didn’t want to specify elements beyond March 2026 (even if we have an agenda) as we want to stay dynamic. [/p][p]But in any case, let me share some additional information [/p][p] [/p][h2]Steady Tides [/h2][p]It is about to be released, but we are finishing the polishing on the militia rework, balancing, etc.[/p][p]If you are interested, do not hesitate to check the Public Test Branch, try most of the elements mentioned in the update and share your thoughts about the changes [/p][p][dynamiclink][/dynamiclink][/p][p]Quick info letting you know that we just updated the PTB including the rework of the militia! [/p][p][/p][h2]“March Update” [/h2][p]The 2 main elements that the team wants to deploy are: [/p]
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[/p][p][/p][p]That won’t be all the content for the next update, but we want to check your feedback on Steady Tides and adapt accordingly! [/p][p] [/p][h2]More...Moooooore...Mooooooooooooore [/h2][p]Again, the order of these might change based on your reactions, but here is a quick summary [/p]
[/p][p] [/p][hr][/hr][h2]AMPLIFIED 2026 [/h2][p]
[/p][p]January is the month we celebrate the Studio anniversary. This year we reach the 15th year milestone. [/p][p][/p]
The Journey Ahead
[p][/p][p]- [p]Custom Factions: for those not used on how it was on EL1 or ES2 let me do a quick explanation. The idea here is that players can create their unique faction based on a cocktail of all the factions, like having Kin of Sheredyn battle affinity combined with the recover HP from Last Lords and the population of the Blackammers. There are limitations as you can imagine, but we will go into details in the future. [/p]
- [p]“Endless Monsoon” - This is something we talked about in a previous blog, but the global idea is that when reaching the last turns there will be a different Monsoon, that will make Saiadha a more dangerous place. [/p]
- [p]The new faction would arrive at 1.0 and well I cannot say much here, or the marketing team will send me, literally, to Saiadha [/p]
- [p]Anomaly Districts: the idea is simple, a way to improve the different anomalies like how it was on EL1. The team is working on a way to build something without losing the 3D art of each of the anomalies [/p]
- [p]Combat Retaliation: This is something that has been heavily requested by the community, so the team has been working hard to make it possible. As you can imagine, requires a lot of work from the animation team, UI feedback, etc. The idea is to reduce, a bit, the advantage of the attacker, it makes the combat a bit more tactical and open additional possibilities to enhance some units, traits, passives, etc. [/p]
- [p]New 2D art: the team is working to have additional 2D art for major factions [/p]
2025 Retrospective
[p]From the past months the team released 20 updates (which is huge, even if it doesn’t look like it), but among all of them I wanted to take a moment to highlight 3 updates that we can consider “major” (compared with the rest). [/p]- [p]Into battle [/p]
- [p]Clearing Skies [/p]
- [p]The Gathering [/p]
Thank You, again 🤗
[p]Always a good moment to keep expressing our gratitude to all players that have been with us in the past months, from sharing your feedback on all the different channels, reporting bugs, sharing your crazy ideas and also to those that took a moment to share a review of the game. [/p][p]It has been a great help in improving the game and we plan to keep relying on you, to keep helping us to make an even better game. Let’s keep enjoying this adventure together! [/p][p][/p][p][p]Celebrating the studio’s 15th anniversary means celebrating fifteen years of imagination, perseverance, and above all, the trust we’ve built with our community. Our players have always been at the heart of our journey: their feedback, passion, and engagement drive us to push our limits every day[/p][p]- Romain De Waubert, Studio Co-founder and CEO[/p][p] [/p][p]Do not hesitate to check the OFFICIAL BLOG to know all details as we have prepared some Stretch Goals (that you progress by playing any of our games) and will unlock rewards to everyone! You will notice the 2nd reward will be to unlocking a official Saiadha playable map for Endless Legend 2. [/p][p][/p][p]This won’t arrive just when unlocked as the team needs some time to work and improve it (but we wil keep you updated on this). [/p][hr][/hr][p][/p][p]Hope you like what we are currently planning for the future, but we will be checking your feedback and try to adapt as much as possible.[/p][p]Let us know your thoughts 👇[/p][p][/p][p]Have a nice day ^-^[/p]