1. ENDLESS™ Legend 2
  2. News

ENDLESS™ Legend 2 News

ENDLESS Legend 2 News Roundup at the Hooded Horse January Publisher Sale

ENDLESS Legend 2 is also part of the Hooded Horse January Publisher Sale at 40% off.

Hooded Horse January Publisher Sale

[previewyoutube][/previewyoutube]
[h2]ENDLESS Legend 2 News Recap[/h2][hr][/hr]In mid-December, the Amplitude Studios team released Update #11 - The Gathering. This was a highly anticipated update that added multiplayer to the game and brought lots of other noteworthy changes. Now, players can set up lobbies, choose their factions, and destroy their friendship in search of victory. In addition to migrating multiplayer to the main branch, Update #11 also:
  • Revamped the construction flow for building districts
  • Implemented quality-of-life changes, thematical upgrades, and economy stabilization for the Necrophage faction
  • Reworked the pacification quest flow
  • Added temporary treaties and the ability to compliment or insult other factions
  • Adjusted game speeds for Fast (200 turn limit), Normal (275 turn limit), Slow (350 turn limit), and Endless (400 turn limit)
  • Introduced several changes to the Aspects to reinforce their diplomatic identity
  • Made adjustments to hero stats, skills, and equipment
  • Increased territory size in world generation by 30%
  • Improved Major Factions spawn on Continent and Pangea maps
As expected of a major update, there are so many more changes for players to explore. Check out the full changelog for a deeper dive into everything that Update 11 brought to the game:

https://steamcommunity.com/games/3407390/announcements/detail/649211284269565292
For fans of the Necrophage and the Aspects factions, there have been a number of changes that addressed underperformance and thematic cohesion for each of these factions, respectively. In a recent dev blog about the Necrophage faction, game designer Pierre took a deep dive into their insectoid world, identifying a few key issues with their implementation and outlining the development team's vision for rectifying them. Here are a few of the key changes that have shipped so far:
  • Necrophage levels their districts differently now, upgrading as soon as a Matriarch's Eye is built adjacently
  • Tentacles are now built instantly, with no industry costs and no turn-based costs, only a scaling cost in Corpses
  • Defensive tentacles and military districts have been fused -- defense by death!
  • Feedholes now give food instead of Corpses, and upgrade the yields for Devour the Land
  • Additional thematic upgrades that incentivize building (as opposed to doin a bit of everything)
  • Economic changes related to cadaver yield
For all of you Aspects enjoyers out there, this faction also got some improvements that reinforce their identity as a people who thrive through coral-based harmony rather than domination. Here's a quick look at some of the most important ones:
  • New trait: Cultural Approval (+5 approval on Pacified minor faction villages)
  • New trait: Barter System (removes access to the Dust District for the fullest expression of the Aspects' symbiosis-based identity)
  • Coral tiles now grant +1 Food
  • Buyout with Influence added as an additional unlock in Era II technology
  • Coral spawn rate adjusted from 5 to 7 turns
  • Coralized villages now spread coral to adjacent tiles, and now have a -100% Bribe cost
  • Laboratories, farms, and works now have double adjacency bonuses
These changes, all of which shipped in Update #11, should make the Aspects feel much more thematically cohesive as a diplomatic, harmonious faction.

Last but certainly not least, Game Director Derek Paxton recently shared a new State of the Game blog for ENDLESS Legend II. This post served as a retrospective of everything the Amplitude team has accomplished in recent months -- from increased midgame friction and new construction flows to writing improvements and AI progress. It also gave players a look forward at where the Amplitude development team wants to continue their work, especially in regards to:
  • Rebalancing Public Opinion
  • Implementing retaliation mechanics
  • Adding custom factions
  • Revamped endgame and victory conditions
  • A new ENDLESS Monsoon apocalyptic event
  • And more!
There's lots of other valuable information in this most recent State of the Game report, so be sure to check out the full post for everything you might have missed:
https://steamcommunity.com/games/3407390/announcements/detail/649211284269563963

Thanks for reading and happy gaming!
- The Hooded Horse Team

Your Voice Shapes Endless Legend 2

[p]Hey everyone,[/p][p][/p][p]We’re back from our short break. A belated happy new year to all of you! We hope you had nice holidays and lots of fun crushing working with your friends in Endless Legend 2 multiplayer.[/p][p][/p][p]As we look at the year ahead and everything that’s to come in it, we are also reflecting on all the feedback and reviews you have given us. Hearing from our fans what they like and their ideas for making the game even better is invaluable for shaping the direction we take the game in. So make sure to join our community and leave a review if you have a few minutes! 😊[/p][p][/p][p]We have already made many improvements, large and small, based on your feedback: For example, a quicker presentation for minor faction quests, a rearranged, lighter main game screen, a new city construction flow to better match your intuition, and of course the upcoming changes to victory conditions, and many more.[/p][p][/p][p][/p][p][/p][p]But there’s another trend we have noticed in the reviews that we want to take a moment to appreciate: Players directly acknowledging the work our team has been putting into the patches and hotfixes.[/p][p][/p]
[p]The Real Jordao wrote:[/p][p]It's a bit buggy and unbalanced right now.[/p][p]But damn is it fun to play.[/p][p]Especially when you have friends to play with, considering the AI isn't all there yet.[/p][p][/p][p]The devs do seem to be working hard with massive patch notes on the regular.[/p][p]So i'm sure the bugs will get fixed soon and overal the game will get way better.[/p]
[p]classl3ss wrote:[/p][p]This game is already so fun, and the ongoing work by dedicated devs tells me it will continue to get better. I totally recommend this game![/p]
[p]Stahanow wrote:[/p][p]Even though the game is in Early Access, I recommend it.[/p][p]It's noticeably lacking in content, but there are a number of things that make the game engaging:[/p][p]1) The receding seas mechanic creates not only a stunning fantasy atmosphere but also unique dynamics on the map.[/p][p]2) Interesting and uninhibited tactical battles.[/p][p]3) City development mechanics are similar to "HUMANKIND", but more logical.[/p][p]4) The RPG component—hero development and missions on the global map reveal the secrets of a mysterious planet.[/p][p][/p][p]I'd also like to point out that the developers listen to players and strive to collect feedback.[/p][p]Total: very atmospheric and engaging.[/p]
[p][/p][p]Thank you so much![/p][p]Comments like these really help to carry us forward. Mood, morale, motivation; whatever you want to call it, reading messages like these always gives us a little boost of energy. Seeing that you believe in us and our games means so much to us![/p][p][/p][p]The next patch is coming later this month, but you might be able to try a beta version for it very soon, so stay tuned![/p][p][/p][p]Thank you again for your support,[/p][p]The Amplitude Team[/p][p][/p][p][/p]

Save 40% on Endless Legend 2

[p]Lead your people to victory in an ever-evolving world in this strategy game featuring asymmetric factions led by powerful heroes. Build your empire, wield political influence, and raise grand armies to wage war in a race to uncover dark secrets buried within the planet. [/p][p]Endless Legend 2 is 40% off during the Hooded Horse January Publisher Sale.

Hooded Horse January Publisher Sale [/p][previewyoutube][/previewyoutube][p][dynamiclink][/dynamiclink][/p]

Hotfix 3 - The FoodStock Kin quest Issue

[p]Hello there,[/p][p][/p][p]Another hotfix that we wanted to address quickly while keep the work for the next update.[/p][p]Thanks to all players that bring the topic to us![/p][p][/p][p]\[Version – 0.74.162738][/p][p][/p][h2]Quest[/h2]
  • [p]Fixed “%FoodStock” bug in the step 2 of the chapter 5 of the Kin of Sheredyn’s quest

    \[⚠️ Old saves who have the issue won’t be fixed, you need to start a new one ⚠️][/p]
[p][/p][p]See you around 🏂[/p]

Hotfix 2 - The invisible minor faction

[p]Hello everyone,[/p][p]Just dropping a minor hotfix to solve a problem that was causing some crashes.[/p][p][/p][p]\[Version – 0.74.162733][/p]
  • [p]Fixed a crash caused by invisible minor faction armies roaming the world (the saves are working again)[/p]
[p][/p][p]Soon we will be sharing the next Public Test Branch (PTB) with all the changes for the next update, stay tuned 👀[/p]