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Cafemart Simulator News

Update 0.2


[h2]Changelog[/h2]
Improvements

  • Added the ability to move furniture using the M key.

Fixes

  • The "Sell" button in the furniture purchase menu now works.
  • Furniture now highlights when you hover over it in sell mode.
  • Sell mode now turns off when you start placing furniture.
  • In the first location, a tree no longer blocks the box delivery spot.
  • Now you can start the next day even if there are unserved clients. This will solve the problem when it was impossible to start a new day because some client was stuck somewhere.

Update 0.1.3


[h2]Changelog[/h2]
Improvements

  • Added crouching, making it easier to peek into the food display.

Fixes

  • Character models should no longer disappear when you look away and then back at them (this was an optimization bug from the previous update, but it should be fine now).
  • Selecting the third delivery option no longer breaks the purchase UI or prevents further purchases.
  • The volume setting now correctly affects street sounds.
  • Food display price tags are now positioned for better visibility and easier selection for editing.
  • The tablet can no longer be opened by pressing the B button in the main menu.

Update 0.1.2


[h2]Changelog[/h2]
Improvements

  • Significantly improved optimization of visitors, overhead messages, and vehicles, resulting in nearly double the performance. Now, when there are 20 or more people in your establishment, FPS should be much more comfortable.
  • Reduced the volume of street and rain sounds.
Fixes

  • Cafe visitors who received their order should no longer return and place it on the counter if they couldn't find a free table.
  • Cashiers now correctly deposit money into the account.

Update 0.1.1


[h2]Changelog[/h2]
Improvements

  • The character editor now opens not on the first game launch, but on the first press of the "New Game" button, allowing you to select the language and adjust graphics quality in the main menu first.
  • Added an icon next to the language selection menu to make it more noticeable in the main menu.

Fixes

  • Lowering texture resolution in graphics settings no longer affects UI icons and banknotes at the cash register, ensuring they remain clearly visible even at low graphics quality.
  • Fixed the description of order delivery options.
  • Trash can, tray, and item pickup sounds now sync correctly in multiplayer.

Demo version is now available!

Hello!
We're excited to present a free demo version that you can try out right now.
It features co-op multiplayer, both locations, but the room size and item selection are limited to the first three levels.

https://store.steampowered.com/app/3408620/Cafemart_Simulator_Demo/

Some bugs may still be present, but we’ll do our best to find and fix them as quickly as possible.

We’d love to hear your feedback! Feel free to share your suggestions in our Steam community or on our Discord channel via the link below.