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Flavors of Desires News

Patch 1.0.6

- redesigned controls and inner logic in fishing minigame to make it more intuitive and accessible, it now has additional keyboard controls and controller behaves more naturally ; it should remove an edge case bug where the frame did not move at all or "snapped" to edges and center

While it changes how this minigame works, I find it a tiny change overall, and probably you wouldn't notice it if you're in the middle of the game - except if you're using a controller, but now it's more intuitive, just push the joystick to the edge instead of fiddling with it.

Patch 1.0.5

1.0.5:
- added hard cast to int when comes to money value changes in hope to remove edge case when it changes to "null"; the exact cause of it is unknown
- added a post-load fix, when money is "null", it will be changed to starting value: 621
- the player's save also had incomplete data in one skill, also added a post-load fix if someone else has it
It's hard to determine if something in code did it or just player's save file got corrupted, maybe the latter. I can't find a reason why the data could have changed to "null". Added post-load fix just in case.

- fixed crash when visiting Renna's forge with battle items in deck

Patch 1.0.4

1.0.4:
- Casia, Lian, and Anea sprites eyes now follow the cursor in their rooms at inn
- fixed possible sequence break with quest about meteorite ore with Renna
(If you're on task "Find the impact zone in the forest", you might need to load previous save)

Also, switched to a more "proper" versioning style, I always forget.

Patch 1.02

1.02:
- fixed alchemy crafting taking more ingredients

1.01

- fixed the optional boss battle "Kraken" at Dahlia Coast map crashing, added a dialogue line after win or lose