BUILDINGS AND TAUNTS!!
Hi all, I hope you are well in the current heatwave. Don't forget to drink a lot of water!
In this patch we are releasing quite a few new features (list below). The most noticeable are changes to Sea People and their base - we are introducing the new mode where you need to purchase buildings in order to unlock advanced unit types. We balanced that with adding more resources and gold to the campaign.
As usual, any feedback and bug reports are very welcome!
Take care,
Les & AOF Team
In this patch we are releasing quite a few new features (list below). The most noticeable are changes to Sea People and their base - we are introducing the new mode where you need to purchase buildings in order to unlock advanced unit types. We balanced that with adding more resources and gold to the campaign.
- Further optimisations for AI processing speed - we took advantage of several Java 17 features and managed to speed up some AI routines. This is still work in progress, but I hope the effects are noticeable already.
- The above changes to the Sea People base where advanced units must be unlocked by buildings.
- 'Taunt' skill for Sea Divers, which makes AI focus attacks on a poor chap. It opens quite interesting tactical possibilities.
- New trait 'Wanted' which units can earn after scoring 25+ kills. Similar to 'Taunt', it makes AI to focus attacks on that unit.
- In the shop units' list, units can now be inserted between other units. Hover your mouse in a small space between units, then confirm with a right click.
- New trait 'Dragon' for well... dragons ^^ It makes Dragons resistant to a number of tactics and hopefully will eliminate cheesing those mini-boss fights.
- New spell 'Force Push' for mages. Who doesn't want to be a Jedi?
- Detector is a passive detection mechanism for Totems and Evil Eyes, and also heroes (via All-Seeing Eye amulet). It completes the existing detection skills like Clairvoyance, Scan (Sensors), Dark Vision and Sharp Eyes.
- Regrowth costs 100exp per use (exception: Mandrake Root).
As usual, any feedback and bug reports are very welcome!
Take care,
Les & AOF Team