1. Age of Fear 2: The Chaos Lord GOLD
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Age of Fear 2: The Chaos Lord GOLD News

AOF MODS!!

Hi everyone. Since our recent modders' posts, the Dante and Yarrrr have introduced many significant patches, added new content, new units, new locations, and so on. This work definitely deserves more promotion than Steam provides for workshop items; that's why I will make another post and stick it on the main games' page so that players can easily see it.


The Lost Outcasts faction and a few new locations from Dante's mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=1813669908

The Swarm faction and extended heroes from Yarrrr mods:
https://steamcommunity.com/sharedfiles/filedetails/?id=1765826932
https://steamcommunity.com/sharedfiles/filedetails/?id=1804539548

We are very happy that someone can find our scripting engine useful. I would like to thank these two guys for their great creations. I hope to copy ideas from these mods to improve the Age of Fear series as well.



PLEASE REVIEW OUR GAMES!

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Thanks to everyone who supported us with constructive feedback and ideas!

Take care,
Les & AOF Team

DARK MATTER WITH NEGATIVE MASS

Hi everyone,


I thought you would be interested in the latest discovery about the composition of the universe. In short, the best physical models of the Universe can explain only about 5% of its total mass. The remaining 95% consists of unknown matters / effects called Dark Matter and Dark Energy. These substances are called 'dark' because of their weak interactions with electromagnetic forces (i.e. light), and we can detect them only by their gravitational influence. We do not know yet what these effects are, and there are many theories aiming to explain it.

In December 2018, Dr. Jamie Farnes published an article entitled 'A unifying theory of dark energy and dark matter: Negative masses and matter creation within a modified ΛCDM framework', in which he proposes that dark matter should be negative mass matter:
https://www.aanda.org/component/article?access=doi&doi=10.1051/0004-6361/201832898

Okay, what's so great about this theory? It can be said that this is another mathematical hocus-pocus, which is nothing more than a paper exercise. Well, Dr. Jamie Farnes also attached a pretty convincing simulation in which he modeled the interaction between both types of matter (with positive and negative masses):
https://www.youtube.com/watch?v=AsdMhdxAaJ8

The resulting structure is very similar to what we call the 'Cosmic Web', which is a consequence of the Big Bang and inflation that created our universe:
https://en.wikipedia.org/wiki/Galaxy_filament

Is Dr. Jamie Farnes' theory right and the Dark Matter is a negative mass matter?
I'm sure I will be following this subject.


Take care,
Les

BATTLE TASKS PLAYER BASES!! (v6.1.5)

Hi everyone,

This patch adds a number of game-changing features, namely Battle Tasks and Faction Bases (to all games in the series). In addition to these, there were many patches and other updates (listed below). I am very happy that we have such an active Community that really motivates us to develop the Age of Fear series!

CHANGE LOG:
  • NEW: Battle quests have been added to both campaigns in Age of Fear: The Undead King Gold. Each battle has several optional objectives (usually time-limited).

    Battle Tasks


  • NEW: All factions now have bases! There is the Orc Village for the Greenskins, the Demonic Portal for Chaos, the Stonehenge for Forest Folk and the Mountain Fortress for Dwarves. Faction bases follow the pattern from Age of Fear: The Undead King Gold, where upgrades unlock additional units and special buildings.

    Faction Bases

  • UPDATE: We have finished recording all the voices of the units and, I hope, this will improve the quality. In this patch, we have replaced the voices of the following units: Fairy, Witch and Succubus.

  • UPDATE: new portraits for Ent, Corrupted Ent, Troll and Troll Thrower: Ent Troll

  • BALANCE: Giant Scorpions are no longer capture-able - this is to fix early-game exploit whereas those unit are too powerful.

  • UPDATE: Mutagen Potion will keep modifying unit’s traits (also remove existing ones).

  • BUGFIX: Wild Mage trait is now only affecting spells with Failure Rate.

  • BUGFIX: Time-shifted archers can attack after move.


ONGOING FEATURES:

  • ONGOING: Invisibility mechanics are already coded in, but require more testing to make AI aware of this feature. Invisibility will add an element of surprise to battles and mess up your tactics! Prepare for the unexpected!

  • ONGOING: More localisations are coming too! We have started with French (thanks to targus929!), but once this update is stable we will look into other languages.

  • ONGOING: The Age of Fear 4 - the main story is already written and we are working on scripts and game flows. The release is planned for 2020 and we will surely push out more news before that.



PLEASE REVIEW OUR GAMES!

Links Twitter Reddit Facebook Website

Thanks to everyone who supported us with constructive feedback and ideas!

Take care,
Les & AOF Team

YARRRR'S MOD!!

Hi again,

I must point to incredible work by Yarrrr. Both mods already have pretty good descriptions, thus I will copy the most relevant bits:


https://steamcommunity.com/sharedfiles/filedetails/?id=1765826932
The Swarm is a quantity-based faction; They have a large team size and about 3 unique units can summon minions. Most of them boast high offensive power and speed allowing you to quickly overwhelm your enemies coupled with the fore mentioned team size. Their main drawback is that the faction lack supportive abilities and many of the units aren't very versatile due to being focused on melee offence, thus can easily be destroyed when it comes to survival or stalling. Good thing is that the core units come cheap, and you could use summoning to compensate the potential losses.

https://steamcommunity.com/sharedfiles/filedetails/?id=1804539548
This mod adds 12 new heroes (2 in each faction) and expands the hero upgrade choices of the original heroes rather than the traditional ones (e.g. Orc can be upgraded to Black Orc instead of Chieftain only).
  • The hero upgrades are based on the hidden or alternative upgrade choices that are possible in the game (So non-hero variants can get that upgrade).
  • Several units are edited to have hero-only upgrade (e.g. Bowman, Skeleton Warrior)
  • Excluding starting heroes, there will be 44 unique heroes you can choose to play as.
  • You can still get the achievements of all the original heroes.



I can only say - Dang! That's a good piece of work. Creating and balancing a faction takes months. Plus Yarrrr created a original way of advancing heroes where you can select the next class. This is something we will definitely use!


PLEASE REVIEW OUR GAMES!

Links Twitter Reddit Facebook Website

Thanks to everyone who supported us with constructive feedback and ideas!

Take care,
Les & AOF Team

DANTE SELVAR'S MOD!!

https://steamcommunity.com/sharedfiles/filedetails/?id=1813669908

Hi everyone,

I would like to share with you all the mod created by one of our greatest fans - Dante Selvar. The mod contains many well-designed units, such as Goblin Rat Rider, Armoured Goblin and other variations of the Goblins, accessible in two new store locations (near Naporia and Crystal Forest).

Dante is a winner from our The Modding Challenge:
https://steamcommunity.com/app/832770/discussions/0/1646544244467246737/
His work is incredible, like for example Blood Magus (my favourite!) and Lamia:


Blood Magus

Lamia


An interesting trivia (from Dante: calling the shop "The Glass Pumpkin", calling the witch variant "Deneb Witch" and the "pumpkin" and "halloween" are all reference to the first tactical game I played - Ogre Battle for the old 16 bit SNES. A glass pumpkin was an item that let Witch recruit pumpkin units. Witches in that game put enemies too sleep basically with their "stun" effect that being why the witch there has a Sleep spell.


PLEASE REVIEW OUR GAMES!

Links Twitter Reddit Facebook Website

Thanks to everyone who supported us with constructive feedback and ideas!

Take care,
Les & AOF Team